string methodName() override { return "write"; }
};
-template <typename Q,
- class Clock = steady_clock,
- class Duration = typename Clock::duration>
+template <
+ typename Q,
+ class Clock = steady_clock,
+ class Duration = typename Clock::duration>
struct TryWriteUntilCaller : public WriteMethodCaller<Q> {
const Duration duration_;
explicit TryWriteUntilCaller(Duration&& duration) : duration_(duration) {}