/*
- * Copyright 2015 Facebook, Inc.
+ * Copyright 2016 Facebook, Inc.
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
NORMAL
};
- virtual ~TimeoutManager() {}
+ virtual ~TimeoutManager() = default;
/**
* Attaches/detaches TimeoutManager to AsyncTimeout
* This is used to mark the beginning of a new loop cycle by the
* first handler fired within that cycle.
*/
- virtual bool bumpHandlingTime() = 0;
+ virtual void bumpHandlingTime() = 0;
/**
* Helper method to know whether we are running in the timeout manager