return;
}
- size_t newAllocatedCapacity = goodExtBufferSize(newCapacity);
+ size_t newAllocatedCapacity = 0;
uint8_t* newBuffer = nullptr;
uint64_t newHeadroom = 0;
uint64_t oldHeadroom = headroom();
SharedInfo* info = sharedInfo();
if (info && (info->freeFn == nullptr) && length_ != 0 &&
oldHeadroom >= minHeadroom) {
+ size_t headSlack = oldHeadroom - minHeadroom;
+ newAllocatedCapacity = goodExtBufferSize(newCapacity + headSlack);
if (usingJEMalloc()) {
- size_t headSlack = oldHeadroom - minHeadroom;
// We assume that tailroom is more useful and more important than
// headroom (not least because realloc / xallocx allow us to grow the
// buffer at the tail, but not at the head) So, if we have more headroom
// None of the previous reallocation strategies worked (or we're using
// an internal buffer). malloc/copy/free.
if (newBuffer == nullptr) {
+ newAllocatedCapacity = goodExtBufferSize(newCapacity);
void* p = malloc(newAllocatedCapacity);
if (UNLIKELY(p == nullptr)) {
throw std::bad_alloc();