* Appender with a buffer chain; for this reason, Appenders assume private
* access to the buffer (you need to call unshare() yourself if necessary).
**/
-namespace folly { namespace io {
+namespace folly {
+namespace io {
namespace detail {
BufType* buffer_;
};
-} // namespace detail
+} // namespace detail
class Cursor : public detail::CursorBase<Cursor, const IOBuf> {
public:
using detail::Writable<RWCursor<access>>::pushAtMost;
size_t pushAtMost(const uint8_t* buf, size_t len) {
+ // We have to explicitly check for an input length of 0.
+ // We support buf being nullptr in this case, but we need to avoid calling
+ // memcpy() with a null source pointer, since that is undefined behavior
+ // even if the length is 0.
+ if (len == 0) {
+ return 0;
+ }
+
size_t copied = 0;
for (;;) {
// Fast path: the current buffer is big enough.
using detail::Writable<Appender>::pushAtMost;
size_t pushAtMost(const uint8_t* buf, size_t len) {
+ // We have to explicitly check for an input length of 0.
+ // We support buf being nullptr in this case, but we need to avoid calling
+ // memcpy() with a null source pointer, since that is undefined behavior
+ // even if the length is 0.
+ if (len == 0) {
+ return 0;
+ }
+
size_t copied = 0;
for (;;) {
// Fast path: it all fits in one buffer.
folly::IOBufQueue* queue_;
size_t growth_;
};
-
-}} // folly::io
+} // namespace io
+} // namespace folly
#include <folly/io/Cursor-inl.h>