Future<Unit>();
}
+TEST(Unit, operatorEq) {
+ EXPECT_TRUE(Unit{} == Unit{});
+}
+
+TEST(Unit, operatorNe) {
+ EXPECT_FALSE(Unit{} != Unit{});
+}
+
TEST(Unit, voidOrUnit) {
EXPECT_TRUE(is_void_or_unit<void>::value);
EXPECT_TRUE(is_void_or_unit<Unit>::value);