// should call reenableInstances.
#pragma once
-#include <folly/Baton.h>
#include <folly/Demangle.h>
#include <folly/Exception.h>
#include <folly/Executor.h>
#include <folly/detail/StaticSingletonManager.h>
#include <folly/experimental/ReadMostlySharedPtr.h>
#include <folly/hash/Hash.h>
+#include <folly/synchronization/Baton.h>
#include <algorithm>
#include <atomic>
SingletonHolder(SingletonHolder&&) = delete;
};
-}
+} // namespace detail
class SingletonVault {
public:
entry.state = State::Living;
}
};
-}
+} // namespace folly
#include <folly/Singleton-inl.h>