#include <folly/Random.h>
+#include <array>
#include <atomic>
#include <mutex>
#include <random>
-#include <array>
-#include <folly/CallOnce.h>
#include <folly/File.h>
#include <folly/FileUtil.h>
#include <folly/SingletonThreadLocal.h>
#include <folly/ThreadLocal.h>
#include <folly/portability/SysTime.h>
#include <folly/portability/Unistd.h>
+#include <folly/synchronization/CallOnce.h>
#include <glog/logging.h>
#ifdef _MSC_VER
-# include <wincrypt.h>
+#include <wincrypt.h> // @manual
#endif
namespace folly {
uint32_t ThreadLocalPRNG::getImpl(LocalInstancePRNG* local) {
return local->rng();
}
-}
+} // namespace folly