p += k2+1;
size_t k3 = b3key(k);
*d = loadUnaligned<uint32_t>(p) & kMask[k3];
- p += k3+1;
+ // p += k3+1;
return end;
}
}
#ifdef __SSSE3__
+ /**
+ * Just like the non-SSSE3 decode below, but with the additional constraint
+ * that we must be able to read at least 17 bytes from the input pointer, p.
+ */
static const char* decode(const char* p, uint32_t* dest) {
uint8_t key = p[0];
__m128i val = _mm_loadu_si128((const __m128i*)(p+1));
return p + detail::groupVarintLengths[key];
}
+ /**
+ * Just like decode_simple, but with the additional constraint that
+ * we must be able to read at least 17 bytes from the input pointer, p.
+ */
static const char* decode(const char* p, uint32_t* a, uint32_t* b,
uint32_t* c, uint32_t* d) {
uint8_t key = p[0];