#include <folly/CppAttributes.h>
#include <folly/Portability.h>
#include <folly/Traits.h>
+#include <folly/functional/Invoke.h>
namespace folly {
std::aligned_storage<6 * sizeof(void*)>::type tiny;
};
-template <typename Fun, typename FunT = typename std::decay<Fun>::type>
+template <typename Fun, typename = Fun*>
using IsSmall = Conjunction<
- std::integral_constant<bool, (sizeof(FunT) <= sizeof(Data::tiny))>,
- std::is_nothrow_move_constructible<FunT>>;
+ std::integral_constant<bool, (sizeof(Fun) <= sizeof(Data::tiny))>,
+ std::is_nothrow_move_constructible<Fun>>;
using SmallTag = std::true_type;
using HeapTag = std::false_type;
-template <class T>
+template <typename T>
struct NotFunction : std::true_type {};
-template <class T>
+template <typename T>
struct NotFunction<Function<T>> : std::false_type {};
-template <typename Fun, typename FunT = typename std::decay<Fun>::type>
-using DecayIfConstructible = typename std::enable_if<
- Conjunction<NotFunction<FunT>, std::is_constructible<FunT, Fun>>::value,
- FunT>::type;
+template <typename T>
+using EnableIfNotFunction =
+ typename std::enable_if<NotFunction<T>::value>::type;
struct CoerceTag {};
}
ReturnType operator()(Args... args) {
- auto& fn = *static_cast<Function<ReturnType(Args...)>*>(this);
+ auto& fn = *static_cast<Function<NonConstSignature>*>(this);
return fn.call_(fn.data_, static_cast<Args&&>(args)...);
}
class SharedProxy {
- std::shared_ptr<Function<ReturnType(Args...)>> sp_;
+ std::shared_ptr<Function<NonConstSignature>> sp_;
public:
- explicit SharedProxy(Function<ReturnType(Args...)>&& func)
- : sp_(std::make_shared<Function<ReturnType(Args...)>>(
- std::move(func))) {}
+ explicit SharedProxy(Function<NonConstSignature>&& func)
+ : sp_(std::make_shared<Function<NonConstSignature>>(std::move(func))) {}
ReturnType operator()(Args&&... args) const {
return (*sp_)(static_cast<Args&&>(args)...);
}
}
ReturnType operator()(Args... args) const {
- auto& fn = *static_cast<const Function<ReturnType(Args...) const>*>(this);
+ auto& fn = *static_cast<const Function<ConstSignature>*>(this);
return fn.call_(fn.data_, static_cast<Args&&>(args)...);
}
class SharedProxy {
- std::shared_ptr<Function<ReturnType(Args...) const>> sp_;
+ std::shared_ptr<Function<ConstSignature>> sp_;
public:
- explicit SharedProxy(Function<ReturnType(Args...) const>&& func)
- : sp_(std::make_shared<Function<ReturnType(Args...) const>>(
- std::move(func))) {}
+ explicit SharedProxy(Function<ConstSignature>&& func)
+ : sp_(std::make_shared<Function<ConstSignature>>(std::move(func))) {}
ReturnType operator()(Args&&... args) const {
return (*sp_)(static_cast<Args&&>(args)...);
}
return true;
}
-// Invoke helper
-template <typename F, typename... Args>
-inline auto invoke(F&& f, Args&&... args)
- -> decltype(std::forward<F>(f)(std::forward<Args>(args)...)) {
- return std::forward<F>(f)(std::forward<Args>(args)...);
-}
-
-template <typename M, typename C, typename... Args>
-inline auto invoke(M(C::*d), Args&&... args)
- -> decltype(std::mem_fn(d)(std::forward<Args>(args)...)) {
- return std::mem_fn(d)(std::forward<Args>(args)...);
-}
-
} // namespace function
} // namespace detail
-FOLLY_PUSH_WARNING
-FOLLY_MSVC_DISABLE_WARNING(4521) // Multiple copy constructors
-FOLLY_MSVC_DISABLE_WARNING(4522) // Multiple assignment operators
template <typename FunctionType>
class Function final : private detail::function::FunctionTraits<FunctionType> {
// These utility types are defined outside of the template to reduce
// not copyable
Function(const Function&) = delete;
+#if __OBJC__
+ // Make sure Objective C blocks are copied
+ template <class ReturnType, class... Args>
+ /*implicit*/ Function(ReturnType (^objCBlock)(Args... args))
+ : Function([blockCopy = (ReturnType (^)(Args...))[objCBlock copy]](
+ Args... args) { return blockCopy(args...); }){};
+#endif
+
/**
* Move constructor
*/
*/
template <
typename Fun,
- typename FunT = detail::function::DecayIfConstructible<Fun>,
+ typename = detail::function::EnableIfNotFunction<Fun>,
typename = typename Traits::template ResultOf<Fun>>
- /* implicit */ Function(Fun&& fun) noexcept(
- IsSmall<Fun>::value && noexcept(FunT(std::declval<Fun>())))
+ /* implicit */ Function(Fun fun) noexcept(
+ IsSmall<Fun>::value && noexcept(Fun(std::declval<Fun>())))
: Function(static_cast<Fun&&>(fun), IsSmall<Fun>{}) {}
/**
Function& operator=(const Function&) = delete;
+#if __OBJC__
+ // Make sure Objective C blocks are copied
+ template <class ReturnType, class... Args>
+ /* implicit */ Function &operator=(ReturnType (^objCBlock)(Args... args)) {
+ (*this) = [blockCopy = (ReturnType (^)(Args...))[objCBlock copy]](
+ Args... args) { return blockCopy(args...); };
+ return *this;
+ }
+#endif
+
/**
* Move assignment operator
+ *
+ * \note Leaves `that` in a valid but unspecified state. If `&that == this`
+ * then `*this` is left in a valid but unspecified state.
*/
Function& operator=(Function&& that) noexcept {
- if (&that != this) {
- // Q: Why is is safe to destroy and reconstruct this object in place?
- // A: Two reasons: First, `Function` is a final class, so in doing this
- // we aren't slicing off any derived parts. And second, the move
- // operation is guaranteed not to throw so we always leave the object
- // in a valid state.
- this->~Function();
- ::new (this) Function(std::move(that));
- }
+ // Q: Why is it safe to destroy and reconstruct this object in place?
+ // A: Two reasons: First, `Function` is a final class, so in doing this
+ // we aren't slicing off any derived parts. And second, the move
+ // operation is guaranteed not to throw so we always leave the object
+ // in a valid state.
+ // In the case of self-move (this == &that), this leaves the object in
+ // a default-constructed state. First the object is destroyed, then we
+ // pass the destroyed object to the move constructor. The first thing the
+ // move constructor does is default-construct the object. That object is
+ // "moved" into itself, which is a no-op for a default-constructed Function.
+ this->~Function();
+ ::new (this) Function(std::move(that));
return *this;
}
* selected by overload resolution when `fun` is not a compatible function.
*/
template <typename Fun, typename = decltype(Function(std::declval<Fun>()))>
- Function& operator=(Fun&& fun) noexcept(
+ Function& operator=(Fun fun) noexcept(
noexcept(/* implicit */ Function(std::declval<Fun>()))) {
// Doing this in place is more efficient when we can do so safely.
if (noexcept(/* implicit */ Function(std::declval<Fun>()))) {
return std::move(*this).asSharedProxy();
}
};
-FOLLY_POP_WARNING
template <typename FunctionType>
void swap(Function<FunctionType>& lhs, Function<FunctionType>& rhs) noexcept {
return std::move(that);
}
+namespace detail {
+namespace function {
+template <typename Fun, typename FunctionType, typename = void>
+struct IsCallableAsImpl : std::false_type {};
+
+template <typename Fun, typename ReturnType, typename... Args>
+struct IsCallableAsImpl<
+ Fun,
+ ReturnType(Args...),
+ void_t<typename std::result_of<Fun && (Args && ...)>::type>>
+ : std::is_convertible<
+ typename std::result_of<Fun && (Args && ...)>::type,
+ ReturnType> {};
+
+template <typename Fun, typename FunctionType>
+struct IsCallableAs : IsCallableAsImpl<Fun, FunctionType> {};
+} // namespace function
+} // namespace detail
+
/**
* @class FunctionRef
*
class FunctionRef<ReturnType(Args...)> final {
using Call = ReturnType (*)(void*, Args&&...);
- void* object_{nullptr};
- Call call_{&FunctionRef::uninitCall};
-
static ReturnType uninitCall(void*, Args&&...) {
throw std::bad_function_call();
}
template <typename Fun>
static ReturnType call(void* object, Args&&... args) {
- return static_cast<ReturnType>(detail::function::invoke(
- *static_cast<Fun*>(object), static_cast<Args&&>(args)...));
+ using Pointer = _t<std::add_pointer<Fun>>;
+ return static_cast<ReturnType>(invoke(
+ static_cast<Fun&&>(*static_cast<Pointer>(object)),
+ static_cast<Args&&>(args)...));
}
+ void* object_{nullptr};
+ Call call_{&FunctionRef::uninitCall};
+
public:
/**
* Default constructor. Constructs an empty FunctionRef.
/**
* Construct a FunctionRef from a reference to a callable object.
*/
- template <typename Fun>
- /* implicit */ FunctionRef(Fun&& fun) noexcept {
- using ReferencedType = typename std::remove_reference<Fun>::type;
-
- static_assert(
- std::is_convertible<
- typename std::result_of<ReferencedType&(Args && ...)>::type,
- ReturnType>::value,
- "FunctionRef cannot be constructed from object with "
- "incompatible function signature");
-
- // `Fun` may be a const type, in which case we have to do a const_cast
- // to store the address in a `void*`. This is safe because the `void*`
- // will be cast back to `Fun*` (which is a const pointer whenever `Fun`
- // is a const type) inside `FunctionRef::call`
- object_ = const_cast<void*>(static_cast<void const*>(std::addressof(fun)));
- call_ = &FunctionRef::call<ReferencedType>;
- }
+ template <
+ typename Fun,
+ typename std::enable_if<
+ Conjunction<
+ Negation<std::is_same<FunctionRef, _t<std::decay<Fun>>>>,
+ detail::function::IsCallableAs<Fun, ReturnType(Args...)>>::value,
+ int>::type = 0>
+ constexpr /* implicit */ FunctionRef(Fun&& fun) noexcept
+ // `Fun` may be a const type, in which case we have to do a const_cast
+ // to store the address in a `void*`. This is safe because the `void*`
+ // will be cast back to `Fun*` (which is a const pointer whenever `Fun`
+ // is a const type) inside `FunctionRef::call`
+ : object_(
+ const_cast<void*>(static_cast<void const*>(std::addressof(fun)))),
+ call_(&FunctionRef::call<Fun>) {}
ReturnType operator()(Args... args) const {
return call_(object_, static_cast<Args&&>(args)...);
}
- explicit operator bool() const {
+ constexpr explicit operator bool() const {
return object_;
}
};