/// threadsafe.
class Executor {
public:
- virtual ~Executor() = default;
+ // Workaround for a linkage problem with explicitly defaulted dtor t22914621
+ virtual ~Executor() {}
/// Enqueue a function to executed by this executor. This and all
/// variants must be threadsafe.
static const int8_t MID_PRI = 0;
static const int8_t HI_PRI = SCHAR_MAX;
- /// A convenience function for shared_ptr to legacy functors.
+ class KeepAlive {
+ public:
+ KeepAlive() {}
+
+ void reset() {
+ executor_.reset();
+ }
+
+ explicit operator bool() const {
+ return executor_ != nullptr;
+ }
+
+ Executor* get() const {
+ return executor_.get();
+ }
+
+ private:
+ friend class Executor;
+ explicit KeepAlive(folly::Executor* executor) : executor_(executor) {}
+
+ struct Deleter {
+ void operator()(folly::Executor* executor) {
+ executor->keepAliveRelease();
+ }
+ };
+ std::unique_ptr<folly::Executor, Deleter> executor_;
+ };
+
+ /// Returns a keep-alive token which guarantees that Executor will keep
+ /// processing tasks until the token is released.
///
- /// Sometimes you have a functor that is move-only, and therefore can't be
- /// converted to a std::function (e.g. std::packaged_task). In that case,
- /// wrap it in a shared_ptr (or maybe folly::MoveWrapper) and use this.
- template <class P>
- void addPtr(P fn) {
- this->add([fn]() mutable { (*fn)(); });
+ /// If executor does not support keep-alive functionality - dummy token will
+ /// be returned.
+ virtual KeepAlive getKeepAliveToken() {
+ return {};
+ }
+
+ protected:
+ virtual void keepAliveAcquire();
+ virtual void keepAliveRelease();
+
+ KeepAlive makeKeepAlive() {
+ return KeepAlive{this};
}
};
-} // folly
+} // namespace folly