hash->table[i] = NULL;
}
-/* remove the hash structure. if hashdata_free_cb != NULL, this function will be
- * called to remove the elements inside of the hash. if you don't remove the
- * elements, memory might be leaked. */
-void hash_delete(struct hashtable_t *hash, hashdata_free_cb free_cb, void *arg)
-{
- struct element_t *bucket, *last_bucket;
- int i;
-
- for (i = 0; i < hash->size; i++) {
- bucket = hash->table[i];
-
- while (bucket != NULL) {
- if (free_cb != NULL)
- free_cb(bucket->data, arg);
-
- last_bucket = bucket;
- bucket = bucket->next;
- kfree(last_bucket);
- }
- }
-
- hash_destroy(hash);
-}
-
/* free only the hashtable and the hash itself. */
void hash_destroy(struct hashtable_t *hash)
{
return hash;
}
-/* adds data to the hashtable. returns 0 on success, -1 on error */
-int hash_add(struct hashtable_t *hash, hashdata_compare_cb compare,
- hashdata_choose_cb choose, void *data)
-{
- int index;
- struct element_t *bucket, *prev_bucket = NULL;
-
- if (!hash)
- return -1;
-
- index = choose(data, hash->size);
- bucket = hash->table[index];
-
- while (bucket != NULL) {
- if (compare(bucket->data, data))
- return -1;
-
- prev_bucket = bucket;
- bucket = bucket->next;
- }
-
- /* found the tail of the list, add new element */
- bucket = kmalloc(sizeof(struct element_t), GFP_ATOMIC);
-
- if (bucket == NULL)
- return -1;
-
- bucket->data = data;
- bucket->next = NULL;
-
- /* and link it */
- if (prev_bucket == NULL)
- hash->table[index] = bucket;
- else
- prev_bucket->next = bucket;
-
- hash->elements++;
- return 0;
-}
-
-/* finds data, based on the key in keydata. returns the found data on success,
- * or NULL on error */
-void *hash_find(struct hashtable_t *hash, hashdata_compare_cb compare,
- hashdata_choose_cb choose, void *keydata)
-{
- int index;
- struct element_t *bucket;
-
- if (!hash)
- return NULL;
-
- index = choose(keydata , hash->size);
- bucket = hash->table[index];
-
- while (bucket != NULL) {
- if (compare(bucket->data, keydata))
- return bucket->data;
-
- bucket = bucket->next;
- }
-
- return NULL;
-}
-
/* remove bucket (this might be used in hash_iterate() if you already found the
* bucket you want to delete and don't need the overhead to find it again with
* hash_remove(). But usually, you don't want to use this function, as it
return data_save;
}
-
-/* removes data from hash, if found. returns pointer do data on success, so you
- * can remove the used structure yourself, or NULL on error . data could be the
- * structure you use with just the key filled, we just need the key for
- * comparing. */
-void *hash_remove(struct hashtable_t *hash, hashdata_compare_cb compare,
- hashdata_choose_cb choose, void *data)
-{
- struct hash_it_t hash_it_t;
-
- hash_it_t.index = choose(data, hash->size);
- hash_it_t.bucket = hash->table[hash_it_t.index];
- hash_it_t.prev_bucket = NULL;
-
- while (hash_it_t.bucket != NULL) {
- if (compare(hash_it_t.bucket->data, data)) {
- hash_it_t.first_bucket =
- (hash_it_t.bucket ==
- hash->table[hash_it_t.index] ?
- &hash->table[hash_it_t.index] : NULL);
- return hash_remove_bucket(hash, &hash_it_t);
- }
-
- hash_it_t.prev_bucket = hash_it_t.bucket;
- hash_it_t.bucket = hash_it_t.bucket->next;
- }
-
- return NULL;
-}
-
-/* resize the hash, returns the pointer to the new hash or NULL on
- * error. removes the old hash on success. */
-struct hashtable_t *hash_resize(struct hashtable_t *hash,
- hashdata_compare_cb compare,
- hashdata_choose_cb choose, int size)
-{
- struct hashtable_t *new_hash;
- struct element_t *bucket;
- int i;
-
- /* initialize a new hash with the new size */
- new_hash = hash_new(size);
-
- if (new_hash == NULL)
- return NULL;
-
- /* copy the elements */
- for (i = 0; i < hash->size; i++) {
- bucket = hash->table[i];
-
- while (bucket != NULL) {
- hash_add(new_hash, compare, choose, bucket->data);
- bucket = bucket->next;
- }
- }
-
- /* remove hash and eventual overflow buckets but not the content
- * itself. */
- hash_delete(hash, NULL, NULL);
-
- return new_hash;
-}