};
struct mousedev {
- int exist;
int open;
int minor;
struct input_handle handle;
spinlock_t client_lock; /* protects client_list */
struct mutex mutex;
struct device dev;
+ bool exist;
struct list_head mixdev_node;
int mixdev_open;
static void mousedev_mark_dead(struct mousedev *mousedev)
{
mutex_lock(&mousedev->mutex);
- mousedev->exist = 0;
+ mousedev->exist = false;
mutex_unlock(&mousedev->mutex);
}
dev_set_name(&mousedev->dev, "mouse%d", minor);
mousedev->minor = minor;
- mousedev->exist = 1;
+ mousedev->exist = true;
mousedev->handle.dev = input_get_device(dev);
mousedev->handle.name = dev_name(&mousedev->dev);
mousedev->handle.handler = handler;