struct ff_effect *effect)
{
struct max77693_haptic *haptic = input_get_drvdata(dev);
- uint64_t period_mag_multi;
+ u64 period_mag_multi;
haptic->magnitude = effect->u.rumble.strong_magnitude;
if (!haptic->magnitude)
* The formula to convert magnitude to pwm_duty as follows:
* - pwm_duty = (magnitude * pwm_period) / MAX_MAGNITUDE(0xFFFF)
*/
- period_mag_multi = (int64_t)(haptic->pwm_dev->period *
- haptic->magnitude);
+ period_mag_multi = (u64)haptic->pwm_dev->period * haptic->magnitude;
haptic->pwm_duty = (unsigned int)(period_mag_multi >>
MAX_MAGNITUDE_SHIFT);