int i;
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- not_processed += radeon_fence_count_emitted(rdev, i);
- if (not_processed >= 3)
- break;
+ struct radeon_ring *ring = &rdev->ring[i];
+
+ if (ring->ready) {
+ not_processed += radeon_fence_count_emitted(rdev, i);
+ if (not_processed >= 3)
+ break;
+ }
}
if (not_processed >= 3) { /* should upclock */