u32 packet2s[16];
int num_packet2s = 0;
- /* don't reinitialize blit */
+ /* pin copy shader into vram if already initialized */
if (rdev->r600_blit.shader_obj)
- return 0;
+ goto done;
+
mutex_init(&rdev->r600_blit.mutex);
rdev->r600_blit.state_offset = 0;
memcpy(ptr + rdev->r600_blit.ps_offset, r6xx_ps, r6xx_ps_size * 4);
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
+
+done:
+ r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
+ if (unlikely(r != 0))
+ return r;
+ r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
+ &rdev->r600_blit.shader_gpu_addr);
+ radeon_bo_unreserve(rdev->r600_blit.shader_obj);
+ if (r) {
+ dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
+ return r;
+ }
return 0;
}