WREG32(MC_VM_FB_LOCATION, tmp);
WREG32(HDP_NONSURFACE_BASE, (rdev->mc.vram_start >> 8));
WREG32(HDP_NONSURFACE_INFO, (2 << 7));
- WREG32(HDP_NONSURFACE_SIZE, (rdev->mc.mc_vram_size - 1) | 0x3FF);
+ WREG32(HDP_NONSURFACE_SIZE, 0x3FFFFFFF);
if (rdev->flags & RADEON_IS_AGP) {
WREG32(MC_VM_AGP_TOP, rdev->mc.gtt_end >> 16);
WREG32(MC_VM_AGP_BOT, rdev->mc.gtt_start >> 16);
ps_thread_count = 128;
sq_thread_resource_mgmt = NUM_PS_THREADS(ps_thread_count);
- sq_thread_resource_mgmt |= NUM_VS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
- sq_thread_resource_mgmt |= NUM_GS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
- sq_thread_resource_mgmt |= NUM_ES_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
- sq_thread_resource_mgmt_2 = NUM_HS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
- sq_thread_resource_mgmt_2 |= NUM_LS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
+ sq_thread_resource_mgmt |= NUM_VS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
+ sq_thread_resource_mgmt |= NUM_GS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
+ sq_thread_resource_mgmt |= NUM_ES_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
+ sq_thread_resource_mgmt_2 = NUM_HS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
+ sq_thread_resource_mgmt_2 |= NUM_LS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
sq_stack_resource_mgmt_1 = NUM_PS_STACK_ENTRIES((rdev->config.evergreen.max_stack_entries * 1) / 6);
sq_stack_resource_mgmt_1 |= NUM_VS_STACK_ENTRIES((rdev->config.evergreen.max_stack_entries * 1) / 6);
WREG32(VGT_GS_VERTEX_REUSE, 16);
WREG32(PA_SC_LINE_STIPPLE_STATE, 0);
+ WREG32(VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
+ WREG32(VGT_OUT_DEALLOC_CNTL, 16);
+
WREG32(CB_PERF_CTR0_SEL_0, 0);
WREG32(CB_PERF_CTR0_SEL_1, 0);
WREG32(CB_PERF_CTR1_SEL_0, 0);
WREG32(CB_PERF_CTR3_SEL_0, 0);
WREG32(CB_PERF_CTR3_SEL_1, 0);
+ /* clear render buffer base addresses */
+ WREG32(CB_COLOR0_BASE, 0);
+ WREG32(CB_COLOR1_BASE, 0);
+ WREG32(CB_COLOR2_BASE, 0);
+ WREG32(CB_COLOR3_BASE, 0);
+ WREG32(CB_COLOR4_BASE, 0);
+ WREG32(CB_COLOR5_BASE, 0);
+ WREG32(CB_COLOR6_BASE, 0);
+ WREG32(CB_COLOR7_BASE, 0);
+ WREG32(CB_COLOR8_BASE, 0);
+ WREG32(CB_COLOR9_BASE, 0);
+ WREG32(CB_COLOR10_BASE, 0);
+ WREG32(CB_COLOR11_BASE, 0);
+
+ /* set the shader const cache sizes to 0 */
+ for (i = SQ_ALU_CONST_BUFFER_SIZE_PS_0; i < 0x28200; i += 4)
+ WREG32(i, 0);
+ for (i = SQ_ALU_CONST_BUFFER_SIZE_HS_0; i < 0x29000; i += 4)
+ WREG32(i, 0);
+
hdp_host_path_cntl = RREG32(HDP_HOST_PATH_CNTL);
WREG32(HDP_HOST_PATH_CNTL, hdp_host_path_cntl);
}
rdev->mc.vram_width = numchan * chansize;
/* Could aper size report 0 ? */
- rdev->mc.aper_base = drm_get_resource_start(rdev->ddev, 0);
- rdev->mc.aper_size = drm_get_resource_len(rdev->ddev, 0);
+ rdev->mc.aper_base = pci_resource_start(rdev->pdev, 0);
+ rdev->mc.aper_size = pci_resource_len(rdev->pdev, 0);
/* Setup GPU memory space */
/* size in MB on evergreen */
rdev->mc.mc_vram_size = RREG32(CONFIG_MEMSIZE) * 1024 * 1024;