fence = to_amdgpu_fence(sync->sync_to[i]);
/* check if we really need to sync */
- if (!amdgpu_fence_need_sync(fence, ring))
+ if (!amdgpu_enable_scheduler &&
+ !amdgpu_fence_need_sync(fence, ring))
continue;
/* prevent GPU deadlocks */
}
if (amdgpu_enable_scheduler || !amdgpu_enable_semaphores) {
- r = fence_wait(&fence->base, true);
+ r = fence_wait(sync->sync_to[i], true);
if (r)
return r;
continue;