int hLRL = height_null( child( pLRight, left_child, memory_model::memory_order_relaxed ), memory_model::memory_order_acquire );
int balance = hLL - hLRL;
- if ( balance >= -1 && balance <= 1 && !( ( hLL == 0 || hLRL == 0 ) && !pLeft->is_valued( memory_model::memory_order_relaxed )) ) {
+ if ( balance >= -1 && balance <= 1 && !( ( hLL == 0 || hLRL == 0 ) && !pLeft->is_valued( memory_model::memory_order_relaxed ))) {
// nParent.child.left won't be damaged after a double rotation
return rotate_right_over_left_locked( pParent, pNode, pLeft, hR, hLL, pLRight, hLRL );
}
node_type * pRLRight = child( pRLeft, right_child, memory_model::memory_order_relaxed );
int hRLR = height_null( pRLRight, memory_model::memory_order_acquire );
int balance = hRR - hRLR;
- if ( balance >= -1 && balance <= 1 && !( ( hRR == 0 || hRLR == 0 ) && !pRight->is_valued( memory_model::memory_order_relaxed )) )
+ if ( balance >= -1 && balance <= 1 && !( ( hRR == 0 || hRLR == 0 ) && !pRight->is_valued( memory_model::memory_order_relaxed )))
return rotate_left_over_right_locked( pParent, pNode, hL, pRight, pRLeft, hRR, hRLR );
}