* thread's fpu state, reconstruct fxstate from the fsave
* header. Sanitize the copied state etc.
*/
- struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave;
+ struct fpu *fpu = &tsk->thread.fpu;
struct user_i387_ia32_struct env;
int err = 0;
*/
drop_fpu(tsk);
- if (__copy_from_user(xsave, buf_fx, state_size) ||
+ if (__copy_from_user(&fpu->state->xsave, buf_fx, state_size) ||
__copy_from_user(&env, buf, sizeof(env))) {
+ fpu_finit(fpu);
err = -1;
} else {
sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only);
- set_used_math();
}
+ set_used_math();
if (use_eager_fpu()) {
preempt_disable();
math_state_restore();