void vfp_null_entry(void);
void (*vfp_vector)(void) = vfp_null_entry;
-union vfp_state *last_VFP_context[NR_CPUS];
+
+/*
+ * The pointer to the vfpstate structure of the thread which currently
+ * owns the context held in the VFP hardware, or NULL if the hardware
+ * context is invalid.
+ */
+union vfp_state *vfp_current_hw_state[NR_CPUS];
/*
* Dual-use variable.
/*
* Disable VFP to ensure we initialize it first. We must ensure
- * that the modification of last_VFP_context[] and hardware disable
+ * that the modification of vfp_current_hw_state[] and hardware disable
* are done for the same CPU and without preemption.
*/
cpu = get_cpu();
- if (last_VFP_context[cpu] == vfp)
- last_VFP_context[cpu] = NULL;
+ if (vfp_current_hw_state[cpu] == vfp)
+ vfp_current_hw_state[cpu] = NULL;
fmxr(FPEXC, fmrx(FPEXC) & ~FPEXC_EN);
put_cpu();
}
union vfp_state *vfp = &thread->vfpstate;
unsigned int cpu = get_cpu();
- if (last_VFP_context[cpu] == vfp)
- last_VFP_context[cpu] = NULL;
+ if (vfp_current_hw_state[cpu] == vfp)
+ vfp_current_hw_state[cpu] = NULL;
put_cpu();
}
* case the thread migrates to a different CPU. The
* restoring is done lazily.
*/
- if ((fpexc & FPEXC_EN) && last_VFP_context[cpu]) {
- vfp_save_state(last_VFP_context[cpu], fpexc);
- last_VFP_context[cpu]->hard.cpu = cpu;
+ if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
+ vfp_save_state(vfp_current_hw_state[cpu], fpexc);
+ vfp_current_hw_state[cpu]->hard.cpu = cpu;
}
/*
* Thread migration, just force the reloading of the
* contain stale data.
*/
if (thread->vfpstate.hard.cpu != cpu)
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
#endif
/*
/* disable, just in case */
fmxr(FPEXC, fmrx(FPEXC) & ~FPEXC_EN);
+ } else if (vfp_current_hw_state[ti->cpu]) {
+#ifndef CONFIG_SMP
+ fmxr(FPEXC, fpexc | FPEXC_EN);
+ vfp_save_state(vfp_current_hw_state[ti->cpu], fpexc);
+ fmxr(FPEXC, fpexc);
+#endif
}
/* clear any information we had about last context state */
- memset(last_VFP_context, 0, sizeof(last_VFP_context));
+ vfp_current_hw_state[ti->cpu] = NULL;
return 0;
}
* If the thread we're interested in is the current owner of the
* hardware VFP state, then we need to save its state.
*/
- if (last_VFP_context[cpu] == &thread->vfpstate) {
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
u32 fpexc = fmrx(FPEXC);
/*
* If the thread we're interested in is the current owner of the
* hardware VFP state, then we need to save its state.
*/
- if (last_VFP_context[cpu] == &thread->vfpstate) {
+ if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
u32 fpexc = fmrx(FPEXC);
fmxr(FPEXC, fpexc & ~FPEXC_EN);
* Set the context to NULL to force a reload the next time
* the thread uses the VFP.
*/
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
}
#ifdef CONFIG_SMP
{
if (action == CPU_DYING || action == CPU_DYING_FROZEN) {
unsigned int cpu = (long)hcpu;
- last_VFP_context[cpu] = NULL;
+ vfp_current_hw_state[cpu] = NULL;
} else if (action == CPU_STARTING || action == CPU_STARTING_FROZEN)
vfp_enable(NULL);
return NOTIFY_OK;
elf_hwcap |= HWCAP_VFPv3;
/*
- * Check for VFPv3 D16. CPUs in this configuration
- * only have 16 x 64bit registers.
+ * Check for VFPv3 D16 and VFPv4 D16. CPUs in
+ * this configuration only have 16 x 64bit
+ * registers.
*/
if (((fmrx(MVFR0) & MVFR0_A_SIMD_MASK)) == 1)
- elf_hwcap |= HWCAP_VFPv3D16;
+ elf_hwcap |= HWCAP_VFPv3D16; /* also v4-D16 */
+ else
+ elf_hwcap |= HWCAP_VFPD32;
}
#endif
#ifdef CONFIG_NEON