-/// RemoveBlockIfDead - If the specified block is dead, remove it, update loop
-/// information, and remove any dead successors it has.
-///
-void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
- std::vector<Instruction*> &Worklist,
- Loop *L) {
- if (pred_begin(BB) != pred_end(BB)) {
- // This block isn't dead, since an edge to BB was just removed, see if there
- // are any easy simplifications we can do now.
- if (BasicBlock *Pred = BB->getSinglePredecessor()) {
- // If it has one pred, fold phi nodes in BB.
- while (isa<PHINode>(BB->begin()))
- ReplaceUsesOfWith(BB->begin(),
- cast<PHINode>(BB->begin())->getIncomingValue(0),
- Worklist, L, LPM);
-
- // If this is the header of a loop and the only pred is the latch, we now
- // have an unreachable loop.
- if (Loop *L = LI->getLoopFor(BB))
- if (loopHeader == BB && L->contains(Pred)) {
- // Remove the branch from the latch to the header block, this makes
- // the header dead, which will make the latch dead (because the header
- // dominates the latch).
- LPM->deleteSimpleAnalysisValue(Pred->getTerminator(), L);
- Pred->getTerminator()->eraseFromParent();
- new UnreachableInst(BB->getContext(), Pred);
-
- // The loop is now broken, remove it from LI.
- RemoveLoopFromHierarchy(L);
-
- // Reprocess the header, which now IS dead.
- RemoveBlockIfDead(BB, Worklist, L);
- return;
- }
-
- // If pred ends in a uncond branch, add uncond branch to worklist so that
- // the two blocks will get merged.
- if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator()))
- if (BI->isUnconditional())
- Worklist.push_back(BI);
- }
- return;
- }
-
- DEBUG(dbgs() << "Nuking dead block: " << *BB);
-
- // Remove the instructions in the basic block from the worklist.
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
- RemoveFromWorklist(I, Worklist);
-
- // Anything that uses the instructions in this basic block should have their
- // uses replaced with undefs.
- // If I is not void type then replaceAllUsesWith undef.
- // This allows ValueHandlers and custom metadata to adjust itself.
- if (!I->getType()->isVoidTy())
- I->replaceAllUsesWith(UndefValue::get(I->getType()));
- }
-
- // If this is the edge to the header block for a loop, remove the loop and
- // promote all subloops.
- if (Loop *BBLoop = LI->getLoopFor(BB)) {
- if (BBLoop->getLoopLatch() == BB) {
- RemoveLoopFromHierarchy(BBLoop);
- if (currentLoop == BBLoop) {
- currentLoop = 0;
- redoLoop = false;
- }
- }
- }
-
- // Remove the block from the loop info, which removes it from any loops it
- // was in.
- LI->removeBlock(BB);
-
-
- // Remove phi node entries in successors for this block.
- TerminatorInst *TI = BB->getTerminator();
- SmallVector<BasicBlock*, 4> Succs;
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
- Succs.push_back(TI->getSuccessor(i));
- TI->getSuccessor(i)->removePredecessor(BB);
- }
-
- // Unique the successors, remove anything with multiple uses.
- array_pod_sort(Succs.begin(), Succs.end());
- Succs.erase(std::unique(Succs.begin(), Succs.end()), Succs.end());
-
- // Remove the basic block, including all of the instructions contained in it.
- LPM->deleteSimpleAnalysisValue(BB, L);
- BB->eraseFromParent();
- // Remove successor blocks here that are not dead, so that we know we only
- // have dead blocks in this list. Nondead blocks have a way of becoming dead,
- // then getting removed before we revisit them, which is badness.
- //
- for (unsigned i = 0; i != Succs.size(); ++i)
- if (pred_begin(Succs[i]) != pred_end(Succs[i])) {
- // One exception is loop headers. If this block was the preheader for a
- // loop, then we DO want to visit the loop so the loop gets deleted.
- // We know that if the successor is a loop header, that this loop had to
- // be the preheader: the case where this was the latch block was handled
- // above and headers can only have two predecessors.
- if (!LI->isLoopHeader(Succs[i])) {
- Succs.erase(Succs.begin()+i);
- --i;
- }
- }
-
- for (unsigned i = 0, e = Succs.size(); i != e; ++i)
- RemoveBlockIfDead(Succs[i], Worklist, L);
-}
-
-/// RemoveLoopFromHierarchy - We have discovered that the specified loop has
-/// become unwrapped, either because the backedge was deleted, or because the
-/// edge into the header was removed. If the edge into the header from the
-/// latch block was removed, the loop is unwrapped but subloops are still alive,
-/// so they just reparent loops. If the loops are actually dead, they will be
-/// removed later.
-void LoopUnswitch::RemoveLoopFromHierarchy(Loop *L) {
- LPM->deleteLoopFromQueue(L);
- RemoveLoopFromWorklist(L);
-}
-
-// RewriteLoopBodyWithConditionConstant - We know either that the value LIC has
-// the value specified by Val in the specified loop, or we know it does NOT have
-// that value. Rewrite any uses of LIC or of properties correlated to it.