+ LiveInterval &LI = LIS.getInterval(Reg);
+
+ // Shrink read registers, unless it is likely to be expensive and
+ // unlikely to change anything. We typically don't want to shrink the
+ // PIC base register that has lots of uses everywhere.
+ // Always shrink COPY uses that probably come from live range splitting.
+ if (MI->readsVirtualRegister(Reg) &&
+ (MI->isCopy() || MOI->isDef() || MRI.hasOneNonDBGUse(Reg) ||
+ LI.Query(Idx).isKill()))
+ ToShrink.insert(&LI);
+
+ // Remove defined value.
+ if (MOI->isDef()) {
+ if (TheDelegate && LI.getVNInfoAt(Idx) != nullptr)
+ TheDelegate->LRE_WillShrinkVirtReg(LI.reg);
+ LIS.removeVRegDefAt(LI, Idx);
+ if (LI.empty())
+ RegsToErase.push_back(Reg);
+ }
+ }
+
+ // Currently, we don't support DCE of physreg live ranges. If MI reads
+ // any unreserved physregs, don't erase the instruction, but turn it into
+ // a KILL instead. This way, the physreg live ranges don't end up
+ // dangling.
+ // FIXME: It would be better to have something like shrinkToUses() for
+ // physregs. That could potentially enable more DCE and it would free up
+ // the physreg. It would not happen often, though.
+ if (ReadsPhysRegs) {
+ MI->setDesc(TII.get(TargetOpcode::KILL));
+ // Remove all operands that aren't physregs.
+ for (unsigned i = MI->getNumOperands(); i; --i) {
+ const MachineOperand &MO = MI->getOperand(i-1);
+ if (MO.isReg() && TargetRegisterInfo::isPhysicalRegister(MO.getReg()))
+ continue;
+ MI->RemoveOperand(i-1);
+ }
+ DEBUG(dbgs() << "Converted physregs to:\t" << *MI);
+ } else {
+ if (TheDelegate)
+ TheDelegate->LRE_WillEraseInstruction(MI);
+ LIS.RemoveMachineInstrFromMaps(MI);
+ MI->eraseFromParent();
+ ++NumDCEDeleted;
+ }
+
+ // Erase any virtregs that are now empty and unused. There may be <undef>
+ // uses around. Keep the empty live range in that case.
+ for (unsigned i = 0, e = RegsToErase.size(); i != e; ++i) {
+ unsigned Reg = RegsToErase[i];
+ if (LIS.hasInterval(Reg) && MRI.reg_nodbg_empty(Reg)) {
+ ToShrink.remove(&LIS.getInterval(Reg));
+ eraseVirtReg(Reg);
+ }
+ }
+}
+
+void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
+ ArrayRef<unsigned> RegsBeingSpilled) {
+ ToShrinkSet ToShrink;
+
+ for (;;) {
+ // Erase all dead defs.
+ while (!Dead.empty())
+ eliminateDeadDef(Dead.pop_back_val(), ToShrink);