* table (if it's not there yet), and we check it for lock order
* conflicts and deadlocks.
*/
* table (if it's not there yet), and we check it for lock order
* conflicts and deadlocks.
*/
#define MAX_LOCKDEP_CHAINS (1UL << MAX_LOCKDEP_CHAINS_BITS)
#define MAX_LOCKDEP_CHAIN_HLOCKS (MAX_LOCKDEP_CHAINS*5)
#define MAX_LOCKDEP_CHAINS (1UL << MAX_LOCKDEP_CHAINS_BITS)
#define MAX_LOCKDEP_CHAIN_HLOCKS (MAX_LOCKDEP_CHAINS*5)