~HeapPrefix() {
// Reset magic to 0 on destruction. This is solely for debugging purposes
// to help catch bugs where someone tries to use HeapStorage after it has
~HeapPrefix() {
// Reset magic to 0 on destruction. This is solely for debugging purposes
// to help catch bugs where someone tries to use HeapStorage after it has
// - If using jemalloc, we can try to expand in place, avoiding a memcpy()
// - If not using jemalloc and we don't have too much to copy,
// we'll use realloc() (note that realloc might have to copy
// - If using jemalloc, we can try to expand in place, avoiding a memcpy()
// - If not using jemalloc and we don't have too much to copy,
// we'll use realloc() (note that realloc might have to copy
// - Otherwise, bite the bullet and reallocate.
if (headroom() + tailroom() >= minHeadroom + minTailroom) {
uint8_t* newData = writableBuffer() + minHeadroom;
// - Otherwise, bite the bullet and reallocate.
if (headroom() + tailroom() >= minHeadroom + minTailroom) {
uint8_t* newData = writableBuffer() + minHeadroom;