+static void validate_protected_page_fault(struct kbase_device *kbdev,
+ struct kbase_context *kctx)
+{
+ /* GPUs which support (native) protected mode shall not report page
+ * fault addresses unless it has protected debug mode and protected
+ * debug mode is turned on */
+ u32 protected_debug_mode = 0;
+
+ if (!kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_PROTECTED_MODE))
+ return;
+
+ if (kbase_hw_has_feature(kbdev, BASE_HW_FEATURE_PROTECTED_DEBUG_MODE)) {
+ protected_debug_mode = kbase_reg_read(kbdev,
+ GPU_CONTROL_REG(GPU_STATUS),
+ kctx) & GPU_DBGEN;
+ }
+
+ if (!protected_debug_mode) {
+ /* fault_addr should never be reported in protected mode.
+ * However, we just continue by printing an error message */
+ dev_err(kbdev->dev, "Fault address reported in protected mode\n");
+ }
+}
+