++NumSimplified;
}
}
- LocalChanged |= RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
+ bool res = RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
+ if (res) {
+ // RecursivelyDeleteTriviallyDeadInstruction can remove
+ // more than one instruction, so simply incrementing the
+ // iterator does not work. When instructions get deleted
+ // re-iterate instead.
+ BI = BB->begin(); BE = BB->end();
+ LocalChanged |= res;
+ }
if (IsSubloopHeader && !isa<PHINode>(I))
break;