; RUN: opt < %s -mcpu=core-avx2 -loop-vectorize -S | llc -mcpu=core-avx2 | FileCheck %s target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-apple-macosx" @n = global i32 10000, align 4 @double_array = common global [10000 x double] zeroinitializer, align 16 @unsigned_array = common global [10000 x i32] zeroinitializer, align 16 ; If we need to scalarize the fptoui and then use inserts to build up the ; vector again, then there is certainly no value in going 256-bit wide. ; CHECK-NOT: vpinsrd define void @convert() { entry: %0 = load i32* @n, align 4 %cmp4 = icmp eq i32 %0, 0 br i1 %cmp4, label %for.end, label %for.body.preheader for.body.preheader: ; preds = %entry br label %for.body for.body: ; preds = %for.body.preheader, %for.body %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ] %arrayidx = getelementptr inbounds [10000 x double]* @double_array, i64 0, i64 %indvars.iv %1 = load double* %arrayidx, align 8 %conv = fptoui double %1 to i32 %arrayidx2 = getelementptr inbounds [10000 x i32]* @unsigned_array, i64 0, i64 %indvars.iv store i32 %conv, i32* %arrayidx2, align 4 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %2 = trunc i64 %indvars.iv.next to i32 %cmp = icmp ult i32 %2, %0 br i1 %cmp, label %for.body, label %for.end.loopexit for.end.loopexit: ; preds = %for.body br label %for.end for.end: ; preds = %for.end.loopexit, %entry ret void }