; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mcpu=corei7 | FileCheck %s define <4 x float> @test1(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test1 ; Mask: [0,1,2,3] ; CHECK: movaps ; CHECK: ret define <4 x float> @test2(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test2 ; Mask: [0,5,6,7] ; CHECK: movss ; CHECK: ret define <4 x float> @test3(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test3 ; Mask: [0,1,4,5] ; CHECK: movlhps ; CHECK: ret define <4 x float> @test4(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test4 ; Mask: [6,7,2,3] ; CHECK: movhlps ; CHECK-NEXT: ret define <4 x float> @test5(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test5 ; Mask: [4,1,6,7] ; CHECK: blendps $13 ; CHECK: ret define <4 x i32> @test6(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test6 ; Mask: [4,5,6,7] ; CHECK: movaps ; CHECK: ret define <4 x i32> @test7(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test7 ; Mask: [0,5,6,7] ; CHECK: movss ; CHECK: ret define <4 x i32> @test8(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test8 ; Mask: [0,1,4,5] ; CHECK: movlhps ; CHECK: ret define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test9 ; Mask: [6,7,2,3] ; CHECK: movhlps ; CHECK-NEXT: ret define <4 x i32> @test10(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test10 ; Mask: [4,1,6,7] ; CHECK: blendps ; CHECK: ret define <4 x float> @test11(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test11 ; Mask: [0,1,2,3] ; CHECK-NOT: movaps ; CHECK-NOT: blendps ; CHECK: ret define <4 x float> @test12(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test12 ; Mask: [0,5,6,7] ; CHECK: movss ; CHECK: ret define <4 x float> @test13(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test13 ; Mask: [0,1,4,5] ; CHECK: movlhps ; CHECK: ret define <4 x float> @test14(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test14 ; Mask: [6,7,2,3] ; CHECK: movhlps ; CHECK: ret define <4 x float> @test15(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %a, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test15 ; Mask: [4,1,6,7] ; CHECK: blendps $13 ; CHECK: ret define <4 x i32> @test16(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test16 ; Mask: [0,1,2,3] ; CHECK-NOT: movaps ; CHECK-NOT: blendps ; CHECK: ret define <4 x i32> @test17(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test17 ; Mask: [0,5,6,7] ; CHECK: movss ; CHECK: ret define <4 x i32> @test18(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test18 ; Mask: [0,1,4,5] ; CHECK: movlhps ; CHECK: ret define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test19 ; Mask: [6,7,2,3] ; CHECK: movhlps ; CHECK: ret define <4 x i32> @test20(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %a, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test20 ; Mask: [4,1,6,7] ; CHECK: blendps $13 ; CHECK: ret ; Check some negative cases. define <4 x float> @test1b(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test1b ; CHECK: shufps ; CHECK: shufps ; CHECK: ret define <4 x float> @test2b(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test2b ; CHECK: shufps ; CHECK: pshufd ; CHECK: ret define <4 x float> @test3b(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test3b ; CHECK: shufps ; CHECK: shufps ; CHECK: ret define <4 x float> @test4b(<4 x float> %a, <4 x float> %b) { %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %2 = shufflevector <4 x float> %1, <4 x float> %b, <4 x i32> ret <4 x float> %2 } ; CHECK-LABEL: test4b ; CHECK: shufps ; CHECK: shufps ; CHECK: ret ; Verify that we correctly fold shuffles even when we use illegal vector types. define <4 x i8> @test1c(<4 x i8>* %a, <4 x i8>* %b) { %A = load <4 x i8>* %a %B = load <4 x i8>* %b %1 = shufflevector <4 x i8> %A, <4 x i8> %B, <4 x i32> %2 = shufflevector <4 x i8> %1, <4 x i8> %B, <4 x i32> ret <4 x i8> %2 } ; CHECK-LABEL: test1c ; Mask: [0,5,6,7] ; CHECK: movss ; CHECK-NEXT: ret define <4 x i8> @test2c(<4 x i8>* %a, <4 x i8>* %b) { %A = load <4 x i8>* %a %B = load <4 x i8>* %b %1 = shufflevector <4 x i8> %A, <4 x i8> %B, <4 x i32> %2 = shufflevector <4 x i8> %1, <4 x i8> %B, <4 x i32> ret <4 x i8> %2 } ; CHECK-LABEL: test2c ; Mask: [0,1,4,5] ; CHECK: movlhps ; CHECK-NEXT: ret define <4 x i8> @test3c(<4 x i8>* %a, <4 x i8>* %b) { %A = load <4 x i8>* %a %B = load <4 x i8>* %b %1 = shufflevector <4 x i8> %A, <4 x i8> %B, <4 x i32> %2 = shufflevector <4 x i8> %1, <4 x i8> %B, <4 x i32> ret <4 x i8> %2 } ; CHECK-LABEL: test3c ; Mask: [6,7,2,3] ; CHECK: movhlps ; CHECK-NEXT: ret define <4 x i8> @test4c(<4 x i8>* %a, <4 x i8>* %b) { %A = load <4 x i8>* %a %B = load <4 x i8>* %b %1 = shufflevector <4 x i8> %A, <4 x i8> %B, <4 x i32> %2 = shufflevector <4 x i8> %1, <4 x i8> %B, <4 x i32> ret <4 x i8> %2 } ; CHECK-LABEL: test4c ; Mask: [4,1,6,7] ; CHECK: blendps $13 ; CHECK: ret ; The following test cases are generated from this C++ code ; ;__m128 blend_01(__m128 a, __m128 b) ;{ ; __m128 s = a; ; s = _mm_blend_ps( s, b, 1<<0 ); ; s = _mm_blend_ps( s, b, 1<<1 ); ; return s; ;} ; ;__m128 blend_02(__m128 a, __m128 b) ;{ ; __m128 s = a; ; s = _mm_blend_ps( s, b, 1<<0 ); ; s = _mm_blend_ps( s, b, 1<<2 ); ; return s; ;} ; ;__m128 blend_123(__m128 a, __m128 b) ;{ ; __m128 s = a; ; s = _mm_blend_ps( s, b, 1<<1 ); ; s = _mm_blend_ps( s, b, 1<<2 ); ; s = _mm_blend_ps( s, b, 1<<3 ); ; return s; ;} ; Ideally, we should collapse the following shuffles into a single one. define <4 x float> @blend_01(<4 x float> %a, <4 x float> %b) { %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %shuffle6 = shufflevector <4 x float> %shuffle, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle6 } ; CHECK-LABEL: blend_01 ; CHECK: movsd ; CHECK-NEXT: ret define <4 x float> @blend_02(<4 x float> %a, <4 x float> %b) { %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %shuffle6 = shufflevector <4 x float> %shuffle, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle6 } ; CHECK-LABEL: blend_02 ; CHECK: blendps $5 ; CHECK-NEXT: ret define <4 x float> @blend_123(<4 x float> %a, <4 x float> %b) { %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> %shuffle6 = shufflevector <4 x float> %shuffle, <4 x float> %b, <4 x i32> %shuffle12 = shufflevector <4 x float> %shuffle6, <4 x float> %b, <4 x i32> ret <4 x float> %shuffle12 } ; CHECK-LABEL: blend_123 ; CHECK: movss ; CHECK: ret define <4 x i32> @test_movhl_1(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test_movhl_1 ; CHECK: movhlps ; CHECK-NEXT: ret define <4 x i32> @test_movhl_2(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test_movhl_2 ; CHECK: movhlps ; CHECK-NEXT: ret define <4 x i32> @test_movhl_3(<4 x i32> %a, <4 x i32> %b) { %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> %2 = shufflevector <4 x i32> %1, <4 x i32> %b, <4 x i32> ret <4 x i32> %2 } ; CHECK-LABEL: test_movhl_3 ; CHECK: movhlps ; CHECK-NEXT: ret