//===---------------------------------------------------------------------===// // Random ideas for the X86 backend. //===---------------------------------------------------------------------===// Add a MUL2U and MUL2S nodes to represent a multiply that returns both the Hi and Lo parts (combination of MUL and MULH[SU] into one node). Add this to X86, & make the dag combiner produce it when needed. This will eliminate one imul from the code generated for: long long test(long long X, long long Y) { return X*Y; } by using the EAX result from the mul. We should add a similar node for DIVREM. another case is: long long test(int X, int Y) { return (long long)X*Y; } ... which should only be one imul instruction. //===---------------------------------------------------------------------===// This should be one DIV/IDIV instruction, not a libcall: unsigned test(unsigned long long X, unsigned Y) { return X/Y; } This can be done trivially with a custom legalizer. What about overflow though? http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14224 //===---------------------------------------------------------------------===// Some targets (e.g. athlons) prefer freep to fstp ST(0): http://gcc.gnu.org/ml/gcc-patches/2004-04/msg00659.html //===---------------------------------------------------------------------===// This should use fiadd on chips where it is profitable: double foo(double P, int *I) { return P+*I; } //===---------------------------------------------------------------------===// The FP stackifier needs to be global. Also, it should handle simple permutates to reduce number of shuffle instructions, e.g. turning: fld P -> fld Q fld Q fld P fxch or: fxch -> fucomi fucomi jl X jg X Ideas: http://gcc.gnu.org/ml/gcc-patches/2004-11/msg02410.html //===---------------------------------------------------------------------===// Improvements to the multiply -> shift/add algorithm: http://gcc.gnu.org/ml/gcc-patches/2004-08/msg01590.html //===---------------------------------------------------------------------===// Improve code like this (occurs fairly frequently, e.g. in LLVM): long long foo(int x) { return 1LL << x; } http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01109.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01128.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01136.html Another useful one would be ~0ULL >> X and ~0ULL << X. //===---------------------------------------------------------------------===// Compile this: _Bool f(_Bool a) { return a!=1; } into: movzbl %dil, %eax xorl $1, %eax ret //===---------------------------------------------------------------------===// Some isel ideas: 1. Dynamic programming based approach when compile time if not an issue. 2. Code duplication (addressing mode) during isel. 3. Other ideas from "Register-Sensitive Selection, Duplication, and Sequencing of Instructions". 4. Scheduling for reduced register pressure. E.g. "Minimum Register Instruction Sequence Problem: Revisiting Optimal Code Generation for DAGs" and other related papers. http://citeseer.ist.psu.edu/govindarajan01minimum.html //===---------------------------------------------------------------------===// Should we promote i16 to i32 to avoid partial register update stalls? //===---------------------------------------------------------------------===// Leave any_extend as pseudo instruction and hint to register allocator. Delay codegen until post register allocation. //===---------------------------------------------------------------------===// Add a target specific hook to DAG combiner to handle SINT_TO_FP and FP_TO_SINT when the source operand is already in memory. //===---------------------------------------------------------------------===// Check if load folding would add a cycle in the dag. //===---------------------------------------------------------------------===// Model X86 EFLAGS as a real register to avoid redudant cmp / test. e.g. cmpl $1, %eax setg %al testb %al, %al # unnecessary jne .BB7 //===---------------------------------------------------------------------===// Count leading zeros and count trailing zeros: int clz(int X) { return __builtin_clz(X); } int ctz(int X) { return __builtin_ctz(X); } $ gcc t.c -S -o - -O3 -fomit-frame-pointer -masm=intel clz: bsr %eax, DWORD PTR [%esp+4] xor %eax, 31 ret ctz: bsf %eax, DWORD PTR [%esp+4] ret however, check that these are defined for 0 and 32. Our intrinsics are, GCC's aren't. //===---------------------------------------------------------------------===// Use push/pop instructions in prolog/epilog sequences instead of stores off ESP (certain code size win, perf win on some [which?] processors). //===---------------------------------------------------------------------===// Only use inc/neg/not instructions on processors where they are faster than add/sub/xor. They are slower on the P4 due to only updating some processor flags. //===---------------------------------------------------------------------===// Open code rint,floor,ceil,trunc: http://gcc.gnu.org/ml/gcc-patches/2004-08/msg02006.html http://gcc.gnu.org/ml/gcc-patches/2004-08/msg02011.html //===---------------------------------------------------------------------===// Combine: a = sin(x), b = cos(x) into a,b = sincos(x). Expand these to calls of sin/cos and stores: double sincos(double x, double *sin, double *cos); float sincosf(float x, float *sin, float *cos); long double sincosl(long double x, long double *sin, long double *cos); Doing so could allow SROA of the destination pointers. See also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=17687 //===---------------------------------------------------------------------===// The instruction selector sometimes misses folding a load into a compare. The pattern is written as (cmp reg, (load p)). Because the compare isn't commutative, it is not matched with the load on both sides. The dag combiner should be made smart enough to cannonicalize the load into the RHS of a compare when it can invert the result of the compare for free. //===---------------------------------------------------------------------===// LSR should be turned on for the X86 backend and tuned to take advantage of its addressing modes. //===---------------------------------------------------------------------===// When compiled with unsafemath enabled, "main" should enable SSE DAZ mode and other fast SSE modes. //===---------------------------------------------------------------------===// Think about doing i64 math in SSE regs. //===---------------------------------------------------------------------===// The DAG Isel doesn't fold the loads into the adds in this testcase. The pattern selector does. This is because the chain value of the load gets selected first, and the loads aren't checking to see if they are only used by and add. .ll: int %test(int* %x, int* %y, int* %z) { %X = load int* %x %Y = load int* %y %Z = load int* %z %a = add int %X, %Y %b = add int %a, %Z ret int %b } dag isel: _test: movl 4(%esp), %eax movl (%eax), %eax movl 8(%esp), %ecx movl (%ecx), %ecx addl %ecx, %eax movl 12(%esp), %ecx movl (%ecx), %ecx addl %ecx, %eax ret pattern isel: _test: movl 12(%esp), %ecx movl 4(%esp), %edx movl 8(%esp), %eax movl (%eax), %eax addl (%edx), %eax addl (%ecx), %eax ret This is bad for register pressure, though the dag isel is producing a better schedule. :) //===---------------------------------------------------------------------===// This testcase should have no SSE instructions in it, and only one load from a constant pool: double %test3(bool %B) { %C = select bool %B, double 123.412, double 523.01123123 ret double %C } Currently, the select is being lowered, which prevents the dag combiner from turning 'select (load CPI1), (load CPI2)' -> 'load (select CPI1, CPI2)' The pattern isel got this one right. //===---------------------------------------------------------------------===// We need to lower switch statements to tablejumps when appropriate instead of always into binary branch trees. //===---------------------------------------------------------------------===// SSE doesn't have [mem] op= reg instructions. If we have an SSE instruction like this: X += y and the register allocator decides to spill X, it is cheaper to emit this as: Y += [xslot] store Y -> [xslot] than as: tmp = [xslot] tmp += y store tmp -> [xslot] ..and this uses one fewer register (so this should be done at load folding time, not at spiller time). *Note* however that this can only be done if Y is dead. Here's a testcase: %.str_3 = external global [15 x sbyte] ; <[15 x sbyte]*> [#uses=0] implementation ; Functions: declare void %printf(int, ...) void %main() { build_tree.exit: br label %no_exit.i7 no_exit.i7: ; preds = %no_exit.i7, %build_tree.exit %tmp.0.1.0.i9 = phi double [ 0.000000e+00, %build_tree.exit ], [ %tmp.34.i18, %no_exit.i7 ] ; [#uses=1] %tmp.0.0.0.i10 = phi double [ 0.000000e+00, %build_tree.exit ], [ %tmp.28.i16, %no_exit.i7 ] ; [#uses=1] %tmp.28.i16 = add double %tmp.0.0.0.i10, 0.000000e+00 %tmp.34.i18 = add double %tmp.0.1.0.i9, 0.000000e+00 br bool false, label %Compute_Tree.exit23, label %no_exit.i7 Compute_Tree.exit23: ; preds = %no_exit.i7 tail call void (int, ...)* %printf( int 0 ) store double %tmp.34.i18, double* null ret void } We currently emit: .BBmain_1: xorpd %XMM1, %XMM1 addsd %XMM0, %XMM1 *** movsd %XMM2, QWORD PTR [%ESP + 8] *** addsd %XMM2, %XMM1 *** movsd QWORD PTR [%ESP + 8], %XMM2 jmp .BBmain_1 # no_exit.i7 This is a bugpoint reduced testcase, which is why the testcase doesn't make much sense (e.g. its an infinite loop). :) //===---------------------------------------------------------------------===// None of the FPStack instructions are handled in X86RegisterInfo::foldMemoryOperand, which prevents the spiller from folding spill code into the instructions. //===---------------------------------------------------------------------===// In many cases, LLVM generates code like this: _test: movl 8(%esp), %eax cmpl %eax, 4(%esp) setl %al movzbl %al, %eax ret on some processors (which ones?), it is more efficient to do this: _test: movl 8(%esp), %ebx xor %eax, %eax cmpl %ebx, 4(%esp) setl %al ret Doing this correctly is tricky though, as the xor clobbers the flags. //===---------------------------------------------------------------------===// We should generate 'test' instead of 'cmp' in various cases, e.g.: bool %test(int %X) { %Y = shl int %X, ubyte 1 %C = seteq int %Y, 0 ret bool %C } bool %test(int %X) { %Y = and int %X, 8 %C = seteq int %Y, 0 ret bool %C } This may just be a matter of using 'test' to write bigger patterns for X86cmp. //===---------------------------------------------------------------------===// Evaluate whether using movapd for SSE reg-reg moves is faster than using movsd/movss for them. It may eliminate false partial register dependences by writing the whole result register. //===---------------------------------------------------------------------===// SSE should implement 'select_cc' using 'emulated conditional moves' that use pcmp/pand/pandn/por to do a selection instead of a conditional branch: double %X(double %Y, double %Z, double %A, double %B) { %C = setlt double %A, %B %z = add double %Z, 0.0 ;; select operand is not a load %D = select bool %C, double %Y, double %z ret double %D } We currently emit: _X: subl $12, %esp xorpd %xmm0, %xmm0 addsd 24(%esp), %xmm0 movsd 32(%esp), %xmm1 movsd 16(%esp), %xmm2 ucomisd 40(%esp), %xmm1 jb LBB_X_2 LBB_X_1: movsd %xmm0, %xmm2 LBB_X_2: movsd %xmm2, (%esp) fldl (%esp) addl $12, %esp ret //===---------------------------------------------------------------------===// The x86 backend currently supports dynamic-no-pic. Need to add asm printer support for static and PIC. //===---------------------------------------------------------------------===// We should generate bts/btr/etc instructions on targets where they are cheap or when codesize is important. e.g., for: void setbit(int *target, int bit) { *target |= (1 << bit); } void clearbit(int *target, int bit) { *target &= ~(1 << bit); }