//===- llvm/System/Linux/Path.cpp - Linux Path Implementation ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // // Modified by Henrik Bach to comply with at least MinGW. // Ported to Win32 by Jeff Cohen. // //===----------------------------------------------------------------------===// // // This file provides the Win32 specific implementation of the Path class. // //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only generic Win32 code that //=== is guaranteed to work on *all* Win32 variants. //===----------------------------------------------------------------------===// #include "Win32.h" #include #include #include namespace llvm { namespace sys { bool Path::is_valid() const { if (path.empty()) return false; // On Unix, the realpath function is used, which only requires that the // directories leading up the to final file name are valid. The file itself // need not exist. To get this behavior on Windows, we must elide the file // name manually. Path dir(*this); dir.elide_file(); if (dir.path.empty()) return true; DWORD attr = GetFileAttributes(dir.path.c_str()); return (attr != INVALID_FILE_ATTRIBUTES) && (attr & FILE_ATTRIBUTE_DIRECTORY); } static Path *TempDirectory = NULL; Path Path::GetTemporaryDirectory() { if (TempDirectory) return *TempDirectory; char pathname[MAX_PATH]; if (!GetTempPath(MAX_PATH, pathname)) ThrowError("Can't determine temporary directory"); Path result; result.set_directory(pathname); // Append a subdirectory passed on our process id so multiple LLVMs don't // step on each other's toes. sprintf(pathname, "LLVM_%u", GetCurrentProcessId()); result.append_directory(pathname); // If there's a directory left over from a previous LLVM execution that // happened to have the same process id, get rid of it. result.destroy_directory(true); // And finally (re-)create the empty directory. result.create_directory(false); TempDirectory = new Path(result); return *TempDirectory; } Path::Path(std::string unverified_path) : path(unverified_path) { if (unverified_path.empty()) return; if (this->is_valid()) return; // oops, not valid. path.clear(); ThrowError(unverified_path + ": path is not valid"); } // FIXME: the following set of functions don't map to Windows very well. Path Path::GetRootDirectory() { Path result; result.set_directory("/"); return result; } static inline bool IsLibrary(Path& path, const std::string& basename) { if (path.append_file(std::string("lib") + basename)) { if (path.append_suffix(Path::GetDLLSuffix()) && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("a") && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("o") && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("bc") && path.readable()) return true; } else if (path.elide_file() && path.append_file(basename)) { if (path.append_suffix(Path::GetDLLSuffix()) && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("a") && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("o") && path.readable()) return true; else if (path.elide_suffix() && path.append_suffix("bc") && path.readable()) return true; } path.clear(); return false; } Path Path::GetLibraryPath(const std::string& basename, const std::vector& LibPaths) { Path result; // Try the paths provided for (std::vector::const_iterator I = LibPaths.begin(), E = LibPaths.end(); I != E; ++I ) { if (result.set_directory(*I) && IsLibrary(result,basename)) return result; } // Try the LLVM lib directory in the LLVM install area //if (result.set_directory(LLVM_LIBDIR) && IsLibrary(result,basename)) // return result; // Try /usr/lib if (result.set_directory("/usr/lib/") && IsLibrary(result,basename)) return result; // Try /lib if (result.set_directory("/lib/") && IsLibrary(result,basename)) return result; // Can't find it, give up and return invalid path. result.clear(); return result; } Path Path::GetSystemLibraryPath1() { return Path("/lib/"); } Path Path::GetSystemLibraryPath2() { return Path("/usr/lib/"); } Path Path::GetLLVMDefaultConfigDir() { return Path("/etc/llvm/"); } Path Path::GetLLVMConfigDir() { return GetLLVMDefaultConfigDir(); } Path Path::GetUserHomeDirectory() { const char* home = getenv("HOME"); if (home) { Path result; if (result.set_directory(home)) return result; } return GetRootDirectory(); } // FIXME: the above set of functions don't map to Windows very well. bool Path::is_file() const { return (is_valid() && path[path.length()-1] != '/'); } bool Path::is_directory() const { return (is_valid() && path[path.length()-1] == '/'); } std::string Path::get_basename() const { // Find the last slash size_t slash = path.rfind('/'); if (slash == std::string::npos) slash = 0; else slash++; return path.substr(slash, path.rfind('.')); } bool Path::has_magic_number(const std::string &Magic) const { size_t len = Magic.size(); char *buf = reinterpret_cast(_alloca(len+1)); std::ifstream f(path.c_str()); f.read(buf, len); buf[len] = '\0'; return Magic == buf; } bool Path::is_bytecode_file() const { if (readable()) { return has_magic_number("llvm"); } return false; } bool Path::is_archive() const { if (readable()) { return has_magic_number("!\012"); } return false; } bool Path::exists() const { DWORD attr = GetFileAttributes(path.c_str()); return attr != INVALID_FILE_ATTRIBUTES; } bool Path::readable() const { // FIXME: take security attributes into account. DWORD attr = GetFileAttributes(path.c_str()); return attr != INVALID_FILE_ATTRIBUTES; } bool Path::writable() const { // FIXME: take security attributes into account. DWORD attr = GetFileAttributes(path.c_str()); return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY); } bool Path::executable() const { // FIXME: take security attributes into account. DWORD attr = GetFileAttributes(path.c_str()); return attr != INVALID_FILE_ATTRIBUTES; } std::string Path::getLast() const { // Find the last slash size_t pos = path.rfind('/'); // Handle the corner cases if (pos == std::string::npos) return path; // If the last character is a slash if (pos == path.length()-1) { // Find the second to last slash size_t pos2 = path.rfind('/', pos-1); if (pos2 == std::string::npos) return path.substr(0,pos); else return path.substr(pos2+1,pos-pos2-1); } // Return everything after the last slash return path.substr(pos+1); } bool Path::set_directory(const std::string& a_path) { if (a_path.size() == 0) return false; Path save(*this); path = a_path; size_t last = a_path.size() -1; if (last != 0 && a_path[last] != '/') path += '/'; if (!is_valid()) { path = save.path; return false; } return true; } bool Path::set_file(const std::string& a_path) { if (a_path.size() == 0) return false; Path save(*this); path = a_path; size_t last = a_path.size() - 1; while (last > 0 && a_path[last] == '/') last--; path.erase(last+1); if (!is_valid()) { path = save.path; return false; } return true; } bool Path::append_directory(const std::string& dir) { if (is_file()) return false; Path save(*this); path += dir; path += "/"; if (!is_valid()) { path = save.path; return false; } return true; } bool Path::elide_directory() { if (is_file()) return false; size_t slashpos = path.rfind('/',path.size()); if (slashpos == 0 || slashpos == std::string::npos) return false; if (slashpos == path.size() - 1) slashpos = path.rfind('/',slashpos-1); if (slashpos == std::string::npos) return false; path.erase(slashpos); return true; } bool Path::append_file(const std::string& file) { if (!is_directory()) return false; Path save(*this); path += file; if (!is_valid()) { path = save.path; return false; } return true; } bool Path::elide_file() { if (is_directory()) return false; size_t slashpos = path.rfind('/',path.size()); if (slashpos == std::string::npos) return false; path.erase(slashpos+1); return true; } bool Path::append_suffix(const std::string& suffix) { if (is_directory()) return false; Path save(*this); path.append("."); path.append(suffix); if (!is_valid()) { path = save.path; return false; } return true; } bool Path::elide_suffix() { if (is_directory()) return false; size_t dotpos = path.rfind('.',path.size()); size_t slashpos = path.rfind('/',path.size()); if (slashpos != std::string::npos && dotpos != std::string::npos && dotpos > slashpos) { path.erase(dotpos, path.size()-dotpos); return true; } return false; } bool Path::create_directory( bool create_parents) { // Make sure we're dealing with a directory if (!is_directory()) return false; // Get a writeable copy of the path name char *pathname = reinterpret_cast(_alloca(path.length()+1)); path.copy(pathname,path.length()+1); // Null-terminate the last component int lastchar = path.length() - 1 ; if (pathname[lastchar] == '/') pathname[lastchar] = 0; // If we're supposed to create intermediate directories if ( create_parents ) { // Find the end of the initial name component char * next = strchr(pathname,'/'); if ( pathname[0] == '/') next = strchr(&pathname[1],'/'); // Loop through the directory components until we're done while ( next != 0 ) { *next = 0; if (!CreateDirectory(pathname, NULL)) ThrowError(std::string(pathname) + ": Can't create directory: "); char* save = next; next = strchr(pathname,'/'); *save = '/'; } } else if (!CreateDirectory(pathname, NULL)) { ThrowError(std::string(pathname) + ": Can't create directory: "); } return true; } bool Path::create_file() { // Make sure we're dealing with a file if (!is_file()) return false; // Create the file HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (h == INVALID_HANDLE_VALUE) ThrowError(std::string(path.c_str()) + ": Can't create file: "); CloseHandle(h); return true; } bool Path::destroy_directory(bool remove_contents) { // Make sure we're dealing with a directory if (!is_directory()) return false; // If it doesn't exist, we're done. if (!exists()) return true; char *pathname = reinterpret_cast(_alloca(path.length()+1)); path.copy(pathname,path.length()+1); int lastchar = path.length() - 1 ; if (pathname[lastchar] == '/') pathname[lastchar] = 0; if (remove_contents) { // Recursively descend the directory to remove its content // FIXME: The correct way of doing this on Windows isn't pretty... // but this may work if unix-like utils are present. std::string cmd("rm -rf "); cmd += path; system(cmd.c_str()); } else { // Otherwise, try to just remove the one directory if (!RemoveDirectory(pathname)) ThrowError(std::string(pathname) + ": Can't destroy directory: "); } return true; } bool Path::destroy_file() { if (!is_file()) return false; DWORD attr = GetFileAttributes(path.c_str()); // If it doesn't exist, we're done. if (attr == INVALID_FILE_ATTRIBUTES) return true; // Read-only files cannot be deleted on Windows. Must remove the read-only // attribute first. if (attr & FILE_ATTRIBUTE_READONLY) { if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) ThrowError(std::string(path.c_str()) + ": Can't destroy file: "); } if (!DeleteFile(path.c_str())) ThrowError(std::string(path.c_str()) + ": Can't destroy file: "); return true; } } } // vim: sw=2 smartindent smarttab tw=80 autoindent expandtab