Using The LLVM Libraries
  1. Abstract
  2. Introduction
  3. Library Descriptions
  4. Linkage Rules Of Thumb
    1. Always Link vmcore.o, support.a
    2. Placeholder

Written by Reid Spencer

Abstract

Amongst other things, LLVM is a toolkit for building compilers, linkers, runtime executives, virtual machines, and other program execution related tools. In addition to the LLVM tool set, the functionality of LLVM is available through a set of libraries. To use LLVM as a toolkit for constructing tools, a developer needs to understand what is contained in the various libraries, what they depend on, and how to use them. This document describes the contents of the libraries and how and when to use them.

Introduction

If you're writing a compiler, virtual machine, or any other utility based on LLVM, you'll need to figure out which of the many libraries files you will need to link with to be successful. An understanding of the contents of these files and their inter-relationships will be useful in coming up with an optimal specification for the libraries to link with. The purpose of this document is to reduce some of the trial and error that the author experienced in using LLVM.

LLVM produces two types of libraries: archives (ending in .a) and objects (ending in .o). However, both are libraries. Libraries ending in .o are known as re-linked libraries because they contain all the compilation units of the library linked together as a single .o file. Furthermore, many of the libraries have both forms of library. The re-linked libraries are used whenever you want to include all symbols from the library. The archive libraries are used whenever you want to only resolve outstanding symbols at that point in the link without including everything in the library.

When linking your tools, you will use the LLVMLIBS make variable. (see the Makefile Guide for details). This variable specifies which LLVM libraries to link into your tool and the order in which they will be linked. You specify re-linked libraries by naming the library without a suffix. You specify archive libraries by naming the library with a .a suffix but without the lib prefix. The order in which the libraries appear in the LLVMLIBS variable definition is the order in which they will be linked. Getting this order correct for your tool can sometimes be challenging.

Library Descriptions

The table below categorizes each library

LibraryFormsDescription
Core Libraries
LLVMAsmParser.oLLVM Assembly Parsing
LLVMBCReader.oLLVM Bytecode Reading
LLVMBCWriter.oLLVM Bytecode Writing
LLVMDebugger.oSource Level Debugging Support
LLVMSupport.a .oGeneral support utilities
LLVMSystem.a .oOperating system abstraction
LLVMCore.oLLVM Core IR
Analysis Libraries
LLVMAnalysis.a .oVarious analysis passes.
LLVMDataStructure.a .oData structure analysis passes.
LLVMipa.a .oInter-procedural analysis passes.
Transformation Libraries
LLVMInstrumentation.a .oInstrumentation passes.
LLVMipo.a .oAll inter-procedural optimization passes.
LLVMScalarOpts.a .oAll scalar optimization passes.
LLVMTransforms.a .oUncategorized transformation passes.
LLVMTransformUtils.a .oTransformation utilities.
LLVMProfilePaths.oProfile paths for instrumentation.
Code Generation Libraries
LLVMCodeGen.oNative code generation infrastructure
Target Libraries
LLVMCBackend.o'C' language code generator.
LLVMPowerPC.oPowerPC code generation backend
LLVMSelectionDAG.oAggressive instruction selector for Directed Acyclic Graphs.
LLVMSkeleton.a .oSkeleton for a code generation backend.
LLVMSparcV9.oCode generation for SparcV9.
LLVMSparcV9RegAlloc.a .oGraph-coloring register allocator for SparcV9.
LLVMSparcV9InstrSched.oInstruction scheduling for SparcV9.
LLVMSparcV9LiveVar.oLive variable analysis SparcV9.
LLVMSparcV9ModuloSched.oModulo scheduling for SparcV9.
LLVMTarget.a .oGeneric code generation utilities.
LLVMX86.oIntel x86 code generation backend
Runtime Libraries
LLVMInterpreter.oBytecode Interpreter
LLVMJIT.oBytecode JIT Compiler
LLVMExecutionEngine.oVirtual machine engine
LLVMexecve.oexecve(2) replacement for llee
Linkage Rules Of Thumb

This section contains various "rules of thumb" about what files you should link into your programs.

Always Link LLVMCore LLVMSupport LLVMSystem

No matter what you do with LLVM, the last three entries in your linke line should always be: LLVMCore LLVMSupport.a LLVMSystem.a.

Never link both archive and re-linked library

There is never any point to linking both the re-linked (.o) and the archive (.a) versions of a library. Since the re-linked version includes the entire library, the archive version will not resolve any symbols. You could even end up with link error is you place the archive version before the re-linked version on the linker's command line.