1 ; Check that register scavenging spill slot is close to $fp.
2 ; RUN: llc -march=mipsel -O0 < %s | FileCheck %s
4 ; CHECK: sw ${{.*}}, 4($fp)
5 ; CHECK: lw ${{.*}}, 4($fp)
7 define i32 @main(i32 signext %argc, i8** %argv) "no-frame-pointer-elim"="true" {
9 %retval = alloca i32, align 4
10 %argc.addr = alloca i32, align 4
11 %argv.addr = alloca i8**, align 4
12 %v0 = alloca <16 x i8>, align 16
13 %.compoundliteral = alloca <16 x i8>, align 16
14 %v1 = alloca <16 x i8>, align 16
15 %.compoundliteral1 = alloca <16 x i8>, align 16
16 %unused_variable = alloca [16384 x i32], align 4
17 %result = alloca <16 x i8>, align 16
18 store i32 0, i32* %retval
19 store i32 %argc, i32* %argc.addr, align 4
20 store i8** %argv, i8*** %argv.addr, align 4
21 store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>* %.compoundliteral
22 %0 = load <16 x i8>, <16 x i8>* %.compoundliteral
23 store <16 x i8> %0, <16 x i8>* %v0, align 16
24 store <16 x i8> zeroinitializer, <16 x i8>* %.compoundliteral1
25 %1 = load <16 x i8>, <16 x i8>* %.compoundliteral1
26 store <16 x i8> %1, <16 x i8>* %v1, align 16
27 %2 = load <16 x i8>, <16 x i8>* %v0, align 16
28 %3 = load <16 x i8>, <16 x i8>* %v1, align 16
29 %mul = mul <16 x i8> %2, %3
30 store <16 x i8> %mul, <16 x i8>* %result, align 16