1 //==- llvm/CodeGen/MachineMemOperand.h - MachineMemOperand class -*- C++ -*-==//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file contains the declaration of the MachineMemOperand class, which is a
11 // description of a memory reference. It is used to help track dependencies
14 //===----------------------------------------------------------------------===//
16 #ifndef LLVM_CODEGEN_MACHINEMEMOPERAND_H
17 #define LLVM_CODEGEN_MACHINEMEMOPERAND_H
19 #include "llvm/System/DataTypes.h"
24 class FoldingSetNodeID;
27 /// MachinePointerInfo - This class contains a discriminated union of
28 /// information about pointers in memory operands, relating them back to LLVM IR
29 /// or to virtual locations (such as frame indices) that are exposed during
31 struct MachinePointerInfo {
34 MachinePointerInfo(const Value *v, int64_t offset) : V(v), Offset(offset) {}
38 //===----------------------------------------------------------------------===//
39 /// MachineMemOperand - A description of a memory reference used in the backend.
40 /// Instead of holding a StoreInst or LoadInst, this class holds the address
41 /// Value of the reference along with a byte size and offset. This allows it
42 /// to describe lowered loads and stores. Also, the special PseudoSourceValue
43 /// objects can be used to represent loads and stores to memory locations
44 /// that aren't explicit in the regular LLVM IR.
46 class MachineMemOperand {
47 MachinePointerInfo PtrInfo;
52 /// Flags values. These may be or'd together.
53 enum MemOperandFlags {
54 /// The memory access reads data.
56 /// The memory access writes data.
58 /// The memory access is volatile.
60 /// The memory access is non-temporal.
62 // This is the number of bits we need to represent flags.
66 /// MachineMemOperand - Construct an MachineMemOperand object with the
67 /// specified address Value, flags, offset, size, and base alignment.
68 MachineMemOperand(const Value *v, unsigned int f, int64_t o, uint64_t s,
69 unsigned int base_alignment);
71 /// getValue - Return the base address of the memory access. This may either
72 /// be a normal LLVM IR Value, or one of the special values used in CodeGen.
73 /// Special values are those obtained via
74 /// PseudoSourceValue::getFixedStack(int), PseudoSourceValue::getStack, and
75 /// other PseudoSourceValue member functions which return objects which stand
76 /// for frame/stack pointer relative references and other special references
77 /// which are not representable in the high-level IR.
78 const Value *getValue() const { return PtrInfo.V; }
80 /// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
81 unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); }
83 /// getOffset - For normal values, this is a byte offset added to the base
84 /// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
86 int64_t getOffset() const { return PtrInfo.Offset; }
88 /// getSize - Return the size in bytes of the memory reference.
89 uint64_t getSize() const { return Size; }
91 /// getAlignment - Return the minimum known alignment in bytes of the
92 /// actual memory reference.
93 uint64_t getAlignment() const;
95 /// getBaseAlignment - Return the minimum known alignment in bytes of the
96 /// base address, without the offset.
97 uint64_t getBaseAlignment() const { return (1u << (Flags >> MOMaxBits)) >> 1; }
99 bool isLoad() const { return Flags & MOLoad; }
100 bool isStore() const { return Flags & MOStore; }
101 bool isVolatile() const { return Flags & MOVolatile; }
102 bool isNonTemporal() const { return Flags & MONonTemporal; }
104 /// refineAlignment - Update this MachineMemOperand to reflect the alignment
105 /// of MMO, if it has a greater alignment. This must only be used when the
106 /// new alignment applies to all users of this MachineMemOperand.
107 void refineAlignment(const MachineMemOperand *MMO);
109 /// setValue - Change the SourceValue for this MachineMemOperand. This
110 /// should only be used when an object is being relocated and all references
111 /// to it are being updated.
112 void setValue(const Value *NewSV) { PtrInfo.V = NewSV; }
113 void setOffset(int64_t NewOffset) { PtrInfo.Offset = NewOffset; }
115 /// Profile - Gather unique data for the object.
117 void Profile(FoldingSetNodeID &ID) const;
120 raw_ostream &operator<<(raw_ostream &OS, const MachineMemOperand &MRO);
122 } // End llvm namespace