1 //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // The MachineConstantPool class keeps track of constants referenced by a
11 // function which must be spilled to memory. This is used for constants which
12 // are unable to be used directly as operands to instructions, which typically
13 // include floating point and large integer constants.
15 // Instructions reference the address of these constant pool constants through
16 // the use of MO_ConstantPoolIndex values. When emitting assembly or machine
17 // code, these virtual address references are converted to refer to the
18 // address of the function constant pool values.
20 //===----------------------------------------------------------------------===//
22 #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
23 #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
28 class MachineConstantPool {
29 std::vector<Constant*> Constants;
32 /// getConstantPoolIndex - Create a new entry in the constant pool or return
33 /// an existing one. This should eventually allow sharing of duplicate
34 /// objects in the constant pool, but this is adequate for now.
36 unsigned getConstantPoolIndex(Constant *C) {
37 Constants.push_back(C);
38 return Constants.size()-1;
41 const std::vector<Constant*> &getConstants() const { return Constants; }
43 /// print - Used by the MachineFunction printer to print information about
44 /// stack objects. Implemented in MachineFunction.cpp
46 void print(std::ostream &OS) const;
48 /// dump - Call print(std::cerr) to be called from the debugger.