2 * Copyright 2016 Facebook, Inc.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
16 #include <folly/io/async/AsyncTransport.h>
17 #include <folly/io/async/AsyncSocket.h>
19 #include <folly/io/async/test/MockAsyncTransport.h>
21 #include <gtest/gtest.h>
23 using namespace testing;
27 TEST(AsyncTransportTest, getSocketFromSocket) {
28 AsyncSocket::UniquePtr transport(new AsyncSocket());
29 auto sock = transport->getUnderlyingTransport<AsyncSocket>();
30 ASSERT_EQ(transport.get(), sock);
33 TEST(AsyncTransportTest, getSocketFromWrappedTransport) {
34 AsyncSocket::UniquePtr transport(new AsyncSocket());
35 auto transportAddr = transport.get();
37 test::MockAsyncTransport wrapped1;
38 test::MockAsyncTransport wrapped2;
40 EXPECT_CALL(wrapped2, getWrappedTransport())
41 .WillOnce(Return(&wrapped1));
42 EXPECT_CALL(wrapped1, getWrappedTransport())
43 .WillOnce(Return(transportAddr));
45 auto sock = wrapped2.getUnderlyingTransport<AsyncSocket>();
46 ASSERT_EQ(transportAddr, sock);