1 #ifndef SH_MOBILE_LCDCFB_H
2 #define SH_MOBILE_LCDCFB_H
4 #include <linux/completion.h>
6 #include <linux/mutex.h>
7 #include <linux/wait.h>
9 /* per-channel registers */
10 enum { LDDCKPAT1R, LDDCKPAT2R, LDMT1R, LDMT2R, LDMT3R, LDDFR, LDSM1R,
11 LDSM2R, LDSA1R, LDSA2R, LDMLSR, LDHCNR, LDHSYNR, LDVLNR, LDVSYNR, LDPMR,
17 struct sh_mobile_lcdc_priv;
19 struct backlight_device;
22 * struct sh_mobile_lcdc_chan - LCDC display channel
24 * @base_addr_y: Frame buffer viewport base address (luma component)
25 * @base_addr_c: Frame buffer viewport base address (chroma component)
26 * @pitch: Frame buffer line pitch
28 struct sh_mobile_lcdc_chan {
29 struct sh_mobile_lcdc_priv *lcdc;
30 unsigned long *reg_offs;
31 unsigned long ldmt1r_value;
32 unsigned long enabled; /* ME and SE in LDCNT2R */
33 struct sh_mobile_lcdc_chan_cfg cfg;
34 u32 pseudo_palette[PALETTE_NR];
36 struct backlight_device *bl;
37 dma_addr_t dma_handle;
38 struct fb_deferred_io defio;
39 struct scatterlist *sglist;
40 unsigned long frame_end;
41 unsigned long pan_offset;
42 wait_queue_head_t frame_end_wait;
43 struct completion vsync_completion;
44 struct fb_var_screeninfo display_var;
47 struct mutex open_lock; /* protects the use counter */
50 unsigned long base_addr_y;
51 unsigned long base_addr_c;