3 * (C) COPYRIGHT 2010-2015 ARM Limited. All rights reserved.
5 * This program is free software and is provided to you under the terms of the
6 * GNU General Public License version 2 as published by the Free Software
7 * Foundation, and any use by you of this program is subject to the terms
10 * A copy of the licence is included with the program, and can also be obtained
11 * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
12 * Boston, MA 02110-1301, USA.
18 #ifndef _MIDGARD_REGMAP_H_
19 #define _MIDGARD_REGMAP_H_
21 #include "mali_midg_coherency.h"
22 #include "mali_kbase_gpu_id.h"
25 * Begin Register Offsets
28 #define GPU_CONTROL_BASE 0x0000
29 #define GPU_CONTROL_REG(r) (GPU_CONTROL_BASE + (r))
30 #define GPU_ID 0x000 /* (RO) GPU and revision identifier */
31 #define L2_FEATURES 0x004 /* (RO) Level 2 cache features */
32 #define SUSPEND_SIZE 0x008 /* (RO) Fixed-function suspend buffer
34 #define TILER_FEATURES 0x00C /* (RO) Tiler Features */
35 #define MEM_FEATURES 0x010 /* (RO) Memory system features */
36 #define MMU_FEATURES 0x014 /* (RO) MMU features */
37 #define AS_PRESENT 0x018 /* (RO) Address space slots present */
38 #define JS_PRESENT 0x01C /* (RO) Job slots present */
39 #define GPU_IRQ_RAWSTAT 0x020 /* (RW) */
40 #define GPU_IRQ_CLEAR 0x024 /* (WO) */
41 #define GPU_IRQ_MASK 0x028 /* (RW) */
42 #define GPU_IRQ_STATUS 0x02C /* (RO) */
45 #define GPU_FAULT (1 << 0) /* A GPU Fault has occurred */
46 #define MULTIPLE_GPU_FAULTS (1 << 7) /* More than one GPU Fault occurred. */
47 #define RESET_COMPLETED (1 << 8) /* Set when a reset has completed. Intended to use with SOFT_RESET
48 commands which may take time. */
49 #define POWER_CHANGED_SINGLE (1 << 9) /* Set when a single core has finished powering up or down. */
50 #define POWER_CHANGED_ALL (1 << 10) /* Set when all cores have finished powering up or down
51 and the power manager is idle. */
53 #define PRFCNT_SAMPLE_COMPLETED (1 << 16) /* Set when a performance count sample has completed. */
54 #define CLEAN_CACHES_COMPLETED (1 << 17) /* Set when a cache clean operation has completed. */
56 #define GPU_IRQ_REG_ALL (GPU_FAULT | MULTIPLE_GPU_FAULTS | RESET_COMPLETED \
57 | POWER_CHANGED_ALL | PRFCNT_SAMPLE_COMPLETED)
59 #define GPU_COMMAND 0x030 /* (WO) */
60 #define GPU_STATUS 0x034 /* (RO) */
63 #define GROUPS_L2_COHERENT (1 << 0) /* Cores groups are l2 coherent */
65 #define GPU_FAULTSTATUS 0x03C /* (RO) GPU exception type and fault status */
66 #define GPU_FAULTADDRESS_LO 0x040 /* (RO) GPU exception fault address, low word */
67 #define GPU_FAULTADDRESS_HI 0x044 /* (RO) GPU exception fault address, high word */
69 #define PWR_KEY 0x050 /* (WO) Power manager key register */
70 #define PWR_OVERRIDE0 0x054 /* (RW) Power manager override settings */
71 #define PWR_OVERRIDE1 0x058 /* (RW) Power manager override settings */
73 #define PRFCNT_BASE_LO 0x060 /* (RW) Performance counter memory region base address, low word */
74 #define PRFCNT_BASE_HI 0x064 /* (RW) Performance counter memory region base address, high word */
75 #define PRFCNT_CONFIG 0x068 /* (RW) Performance counter configuration */
76 #define PRFCNT_JM_EN 0x06C /* (RW) Performance counter enable flags for Job Manager */
77 #define PRFCNT_SHADER_EN 0x070 /* (RW) Performance counter enable flags for shader cores */
78 #define PRFCNT_TILER_EN 0x074 /* (RW) Performance counter enable flags for tiler */
79 #define PRFCNT_MMU_L2_EN 0x07C /* (RW) Performance counter enable flags for MMU/L2 cache */
81 #define CYCLE_COUNT_LO 0x090 /* (RO) Cycle counter, low word */
82 #define CYCLE_COUNT_HI 0x094 /* (RO) Cycle counter, high word */
83 #define TIMESTAMP_LO 0x098 /* (RO) Global time stamp counter, low word */
84 #define TIMESTAMP_HI 0x09C /* (RO) Global time stamp counter, high word */
86 #define THREAD_MAX_THREADS 0x0A0 /* (RO) Maximum number of threads per core */
87 #define THREAD_MAX_WORKGROUP_SIZE 0x0A4 /* (RO) Maximum workgroup size */
88 #define THREAD_MAX_BARRIER_SIZE 0x0A8 /* (RO) Maximum threads waiting at a barrier */
89 #define THREAD_FEATURES 0x0AC /* (RO) Thread features */
91 #define TEXTURE_FEATURES_0 0x0B0 /* (RO) Support flags for indexed texture formats 0..31 */
92 #define TEXTURE_FEATURES_1 0x0B4 /* (RO) Support flags for indexed texture formats 32..63 */
93 #define TEXTURE_FEATURES_2 0x0B8 /* (RO) Support flags for indexed texture formats 64..95 */
95 #define TEXTURE_FEATURES_REG(n) GPU_CONTROL_REG(TEXTURE_FEATURES_0 + ((n) << 2))
97 #define JS0_FEATURES 0x0C0 /* (RO) Features of job slot 0 */
98 #define JS1_FEATURES 0x0C4 /* (RO) Features of job slot 1 */
99 #define JS2_FEATURES 0x0C8 /* (RO) Features of job slot 2 */
100 #define JS3_FEATURES 0x0CC /* (RO) Features of job slot 3 */
101 #define JS4_FEATURES 0x0D0 /* (RO) Features of job slot 4 */
102 #define JS5_FEATURES 0x0D4 /* (RO) Features of job slot 5 */
103 #define JS6_FEATURES 0x0D8 /* (RO) Features of job slot 6 */
104 #define JS7_FEATURES 0x0DC /* (RO) Features of job slot 7 */
105 #define JS8_FEATURES 0x0E0 /* (RO) Features of job slot 8 */
106 #define JS9_FEATURES 0x0E4 /* (RO) Features of job slot 9 */
107 #define JS10_FEATURES 0x0E8 /* (RO) Features of job slot 10 */
108 #define JS11_FEATURES 0x0EC /* (RO) Features of job slot 11 */
109 #define JS12_FEATURES 0x0F0 /* (RO) Features of job slot 12 */
110 #define JS13_FEATURES 0x0F4 /* (RO) Features of job slot 13 */
111 #define JS14_FEATURES 0x0F8 /* (RO) Features of job slot 14 */
112 #define JS15_FEATURES 0x0FC /* (RO) Features of job slot 15 */
114 #define JS_FEATURES_REG(n) GPU_CONTROL_REG(JS0_FEATURES + ((n) << 2))
116 #define SHADER_PRESENT_LO 0x100 /* (RO) Shader core present bitmap, low word */
117 #define SHADER_PRESENT_HI 0x104 /* (RO) Shader core present bitmap, high word */
119 #define TILER_PRESENT_LO 0x110 /* (RO) Tiler core present bitmap, low word */
120 #define TILER_PRESENT_HI 0x114 /* (RO) Tiler core present bitmap, high word */
122 #define L2_PRESENT_LO 0x120 /* (RO) Level 2 cache present bitmap, low word */
123 #define L2_PRESENT_HI 0x124 /* (RO) Level 2 cache present bitmap, high word */
126 #define SHADER_READY_LO 0x140 /* (RO) Shader core ready bitmap, low word */
127 #define SHADER_READY_HI 0x144 /* (RO) Shader core ready bitmap, high word */
129 #define TILER_READY_LO 0x150 /* (RO) Tiler core ready bitmap, low word */
130 #define TILER_READY_HI 0x154 /* (RO) Tiler core ready bitmap, high word */
132 #define L2_READY_LO 0x160 /* (RO) Level 2 cache ready bitmap, low word */
133 #define L2_READY_HI 0x164 /* (RO) Level 2 cache ready bitmap, high word */
136 #define SHADER_PWRON_LO 0x180 /* (WO) Shader core power on bitmap, low word */
137 #define SHADER_PWRON_HI 0x184 /* (WO) Shader core power on bitmap, high word */
139 #define TILER_PWRON_LO 0x190 /* (WO) Tiler core power on bitmap, low word */
140 #define TILER_PWRON_HI 0x194 /* (WO) Tiler core power on bitmap, high word */
142 #define L2_PWRON_LO 0x1A0 /* (WO) Level 2 cache power on bitmap, low word */
143 #define L2_PWRON_HI 0x1A4 /* (WO) Level 2 cache power on bitmap, high word */
145 #define SHADER_PWROFF_LO 0x1C0 /* (WO) Shader core power off bitmap, low word */
146 #define SHADER_PWROFF_HI 0x1C4 /* (WO) Shader core power off bitmap, high word */
148 #define TILER_PWROFF_LO 0x1D0 /* (WO) Tiler core power off bitmap, low word */
149 #define TILER_PWROFF_HI 0x1D4 /* (WO) Tiler core power off bitmap, high word */
151 #define L2_PWROFF_LO 0x1E0 /* (WO) Level 2 cache power off bitmap, low word */
152 #define L2_PWROFF_HI 0x1E4 /* (WO) Level 2 cache power off bitmap, high word */
154 #define SHADER_PWRTRANS_LO 0x200 /* (RO) Shader core power transition bitmap, low word */
155 #define SHADER_PWRTRANS_HI 0x204 /* (RO) Shader core power transition bitmap, high word */
157 #define TILER_PWRTRANS_LO 0x210 /* (RO) Tiler core power transition bitmap, low word */
158 #define TILER_PWRTRANS_HI 0x214 /* (RO) Tiler core power transition bitmap, high word */
160 #define L2_PWRTRANS_LO 0x220 /* (RO) Level 2 cache power transition bitmap, low word */
161 #define L2_PWRTRANS_HI 0x224 /* (RO) Level 2 cache power transition bitmap, high word */
163 #define SHADER_PWRACTIVE_LO 0x240 /* (RO) Shader core active bitmap, low word */
164 #define SHADER_PWRACTIVE_HI 0x244 /* (RO) Shader core active bitmap, high word */
166 #define TILER_PWRACTIVE_LO 0x250 /* (RO) Tiler core active bitmap, low word */
167 #define TILER_PWRACTIVE_HI 0x254 /* (RO) Tiler core active bitmap, high word */
169 #define L2_PWRACTIVE_LO 0x260 /* (RO) Level 2 cache active bitmap, low word */
170 #define L2_PWRACTIVE_HI 0x264 /* (RO) Level 2 cache active bitmap, high word */
173 #define JM_CONFIG 0xF00 /* (RW) Job Manager configuration register (Implementation specific register) */
174 #define SHADER_CONFIG 0xF04 /* (RW) Shader core configuration settings (Implementation specific register) */
175 #define TILER_CONFIG 0xF08 /* (RW) Tiler core configuration settings (Implementation specific register) */
176 #define L2_MMU_CONFIG 0xF0C /* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
178 #define JOB_CONTROL_BASE 0x1000
180 #define JOB_CONTROL_REG(r) (JOB_CONTROL_BASE + (r))
182 #define JOB_IRQ_RAWSTAT 0x000 /* Raw interrupt status register */
183 #define JOB_IRQ_CLEAR 0x004 /* Interrupt clear register */
184 #define JOB_IRQ_MASK 0x008 /* Interrupt mask register */
185 #define JOB_IRQ_STATUS 0x00C /* Interrupt status register */
186 #define JOB_IRQ_JS_STATE 0x010 /* status==active and _next == busy snapshot from last JOB_IRQ_CLEAR */
187 #define JOB_IRQ_THROTTLE 0x014 /* cycles to delay delivering an interrupt externally. The JOB_IRQ_STATUS is NOT affected by this, just the delivery of the interrupt. */
189 #define JOB_SLOT0 0x800 /* Configuration registers for job slot 0 */
190 #define JOB_SLOT1 0x880 /* Configuration registers for job slot 1 */
191 #define JOB_SLOT2 0x900 /* Configuration registers for job slot 2 */
192 #define JOB_SLOT3 0x980 /* Configuration registers for job slot 3 */
193 #define JOB_SLOT4 0xA00 /* Configuration registers for job slot 4 */
194 #define JOB_SLOT5 0xA80 /* Configuration registers for job slot 5 */
195 #define JOB_SLOT6 0xB00 /* Configuration registers for job slot 6 */
196 #define JOB_SLOT7 0xB80 /* Configuration registers for job slot 7 */
197 #define JOB_SLOT8 0xC00 /* Configuration registers for job slot 8 */
198 #define JOB_SLOT9 0xC80 /* Configuration registers for job slot 9 */
199 #define JOB_SLOT10 0xD00 /* Configuration registers for job slot 10 */
200 #define JOB_SLOT11 0xD80 /* Configuration registers for job slot 11 */
201 #define JOB_SLOT12 0xE00 /* Configuration registers for job slot 12 */
202 #define JOB_SLOT13 0xE80 /* Configuration registers for job slot 13 */
203 #define JOB_SLOT14 0xF00 /* Configuration registers for job slot 14 */
204 #define JOB_SLOT15 0xF80 /* Configuration registers for job slot 15 */
206 #define JOB_SLOT_REG(n, r) (JOB_CONTROL_REG(JOB_SLOT0 + ((n) << 7)) + (r))
208 #define JS_HEAD_LO 0x00 /* (RO) Job queue head pointer for job slot n, low word */
209 #define JS_HEAD_HI 0x04 /* (RO) Job queue head pointer for job slot n, high word */
210 #define JS_TAIL_LO 0x08 /* (RO) Job queue tail pointer for job slot n, low word */
211 #define JS_TAIL_HI 0x0C /* (RO) Job queue tail pointer for job slot n, high word */
212 #define JS_AFFINITY_LO 0x10 /* (RO) Core affinity mask for job slot n, low word */
213 #define JS_AFFINITY_HI 0x14 /* (RO) Core affinity mask for job slot n, high word */
214 #define JS_CONFIG 0x18 /* (RO) Configuration settings for job slot n */
216 #define JS_COMMAND 0x20 /* (WO) Command register for job slot n */
217 #define JS_STATUS 0x24 /* (RO) Status register for job slot n */
219 #define JS_HEAD_NEXT_LO 0x40 /* (RW) Next job queue head pointer for job slot n, low word */
220 #define JS_HEAD_NEXT_HI 0x44 /* (RW) Next job queue head pointer for job slot n, high word */
222 #define JS_AFFINITY_NEXT_LO 0x50 /* (RW) Next core affinity mask for job slot n, low word */
223 #define JS_AFFINITY_NEXT_HI 0x54 /* (RW) Next core affinity mask for job slot n, high word */
224 #define JS_CONFIG_NEXT 0x58 /* (RW) Next configuration settings for job slot n */
226 #define JS_COMMAND_NEXT 0x60 /* (RW) Next command register for job slot n */
229 #define MEMORY_MANAGEMENT_BASE 0x2000
230 #define MMU_REG(r) (MEMORY_MANAGEMENT_BASE + (r))
232 #define MMU_IRQ_RAWSTAT 0x000 /* (RW) Raw interrupt status register */
233 #define MMU_IRQ_CLEAR 0x004 /* (WO) Interrupt clear register */
234 #define MMU_IRQ_MASK 0x008 /* (RW) Interrupt mask register */
235 #define MMU_IRQ_STATUS 0x00C /* (RO) Interrupt status register */
237 #define MMU_AS0 0x400 /* Configuration registers for address space 0 */
238 #define MMU_AS1 0x440 /* Configuration registers for address space 1 */
239 #define MMU_AS2 0x480 /* Configuration registers for address space 2 */
240 #define MMU_AS3 0x4C0 /* Configuration registers for address space 3 */
241 #define MMU_AS4 0x500 /* Configuration registers for address space 4 */
242 #define MMU_AS5 0x540 /* Configuration registers for address space 5 */
243 #define MMU_AS6 0x580 /* Configuration registers for address space 6 */
244 #define MMU_AS7 0x5C0 /* Configuration registers for address space 7 */
245 #define MMU_AS8 0x600 /* Configuration registers for address space 8 */
246 #define MMU_AS9 0x640 /* Configuration registers for address space 9 */
247 #define MMU_AS10 0x680 /* Configuration registers for address space 10 */
248 #define MMU_AS11 0x6C0 /* Configuration registers for address space 11 */
249 #define MMU_AS12 0x700 /* Configuration registers for address space 12 */
250 #define MMU_AS13 0x740 /* Configuration registers for address space 13 */
251 #define MMU_AS14 0x780 /* Configuration registers for address space 14 */
252 #define MMU_AS15 0x7C0 /* Configuration registers for address space 15 */
254 #define MMU_AS_REG(n, r) (MMU_REG(MMU_AS0 + ((n) << 6)) + (r))
256 #define AS_TRANSTAB_LO 0x00 /* (RW) Translation Table Base Address for address space n, low word */
257 #define AS_TRANSTAB_HI 0x04 /* (RW) Translation Table Base Address for address space n, high word */
258 #define AS_MEMATTR_LO 0x08 /* (RW) Memory attributes for address space n, low word. */
259 #define AS_MEMATTR_HI 0x0C /* (RW) Memory attributes for address space n, high word. */
260 #define AS_LOCKADDR_LO 0x10 /* (RW) Lock region address for address space n, low word */
261 #define AS_LOCKADDR_HI 0x14 /* (RW) Lock region address for address space n, high word */
262 #define AS_COMMAND 0x18 /* (WO) MMU command register for address space n */
263 #define AS_FAULTSTATUS 0x1C /* (RO) MMU fault status register for address space n */
264 #define AS_FAULTADDRESS_LO 0x20 /* (RO) Fault Address for address space n, low word */
265 #define AS_FAULTADDRESS_HI 0x24 /* (RO) Fault Address for address space n, high word */
266 #define AS_STATUS 0x28 /* (RO) Status flags for address space n */
270 /* End Register Offsets */
273 * MMU_IRQ_RAWSTAT register values. Values are valid also for
274 MMU_IRQ_CLEAR, MMU_IRQ_MASK, MMU_IRQ_STATUS registers.
277 #define MMU_PAGE_FAULT_FLAGS 16
279 /* Macros returning a bitmask to retrieve page fault or bus error flags from
281 #define MMU_PAGE_FAULT(n) (1UL << (n))
282 #define MMU_BUS_ERROR(n) (1UL << ((n) + MMU_PAGE_FAULT_FLAGS))
285 * Begin LPAE MMU TRANSTAB register values
287 #define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK 0xfffff000
288 #define AS_TRANSTAB_LPAE_ADRMODE_UNMAPPED (0u << 0)
289 #define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY (1u << 1)
290 #define AS_TRANSTAB_LPAE_ADRMODE_TABLE (3u << 0)
291 #define AS_TRANSTAB_LPAE_READ_INNER (1u << 2)
292 #define AS_TRANSTAB_LPAE_SHARE_OUTER (1u << 4)
294 #define AS_TRANSTAB_LPAE_ADRMODE_MASK 0x00000003
298 * Begin MMU STATUS register values
300 #define AS_STATUS_AS_ACTIVE 0x01
302 #define AS_FAULTSTATUS_EXCEPTION_CODE_MASK (0x7<<3)
303 #define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSLATION_FAULT (0x0<<3)
304 #define AS_FAULTSTATUS_EXCEPTION_CODE_PERMISSION_FAULT (0x1<<3)
305 #define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSTAB_BUS_FAULT (0x2<<3)
306 #define AS_FAULTSTATUS_EXCEPTION_CODE_ACCESS_FLAG (0x3<<3)
309 #define AS_FAULTSTATUS_ACCESS_TYPE_MASK (0x3<<8)
310 #define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1<<8)
311 #define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2<<8)
312 #define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3<<8)
316 * Begin Command Values
319 /* JS_COMMAND register commands */
320 #define JS_COMMAND_NOP 0x00 /* NOP Operation. Writing this value is ignored */
321 #define JS_COMMAND_START 0x01 /* Start processing a job chain. Writing this value is ignored */
322 #define JS_COMMAND_SOFT_STOP 0x02 /* Gently stop processing a job chain */
323 #define JS_COMMAND_HARD_STOP 0x03 /* Rudely stop processing a job chain */
324 #define JS_COMMAND_SOFT_STOP_0 0x04 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
325 #define JS_COMMAND_HARD_STOP_0 0x05 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
326 #define JS_COMMAND_SOFT_STOP_1 0x06 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
327 #define JS_COMMAND_HARD_STOP_1 0x07 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
329 #define JS_COMMAND_MASK 0x07 /* Mask of bits currently in use by the HW */
331 /* AS_COMMAND register commands */
332 #define AS_COMMAND_NOP 0x00 /* NOP Operation */
333 #define AS_COMMAND_UPDATE 0x01 /* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
334 #define AS_COMMAND_LOCK 0x02 /* Issue a lock region command to all MMUs */
335 #define AS_COMMAND_UNLOCK 0x03 /* Issue a flush region command to all MMUs */
336 #define AS_COMMAND_FLUSH 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs
337 (deprecated - only for use with T60x) */
338 #define AS_COMMAND_FLUSH_PT 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs */
339 #define AS_COMMAND_FLUSH_MEM 0x05 /* Wait for memory accesses to complete, flush all the L1s cache then
340 flush all L2 caches then issue a flush region command to all MMUs */
342 /* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
343 #define JS_CONFIG_START_FLUSH_NO_ACTION (0u << 0)
344 #define JS_CONFIG_START_FLUSH_CLEAN (1u << 8)
345 #define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE (3u << 8)
346 #define JS_CONFIG_START_MMU (1u << 10)
347 #define JS_CONFIG_JOB_CHAIN_FLAG (1u << 11)
348 #define JS_CONFIG_END_FLUSH_NO_ACTION JS_CONFIG_START_FLUSH_NO_ACTION
349 #define JS_CONFIG_END_FLUSH_CLEAN (1u << 12)
350 #define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE (3u << 12)
351 #define JS_CONFIG_THREAD_PRI(n) ((n) << 16)
353 /* JS_STATUS register values */
355 /* NOTE: Please keep this values in sync with enum base_jd_event_code in mali_base_kernel.h.
356 * The values are separated to avoid dependency of userspace and kernel code.
359 /* Group of values representing the job status insead a particular fault */
360 #define JS_STATUS_NO_EXCEPTION_BASE 0x00
361 #define JS_STATUS_INTERRUPTED (JS_STATUS_NO_EXCEPTION_BASE + 0x02) /* 0x02 means INTERRUPTED */
362 #define JS_STATUS_STOPPED (JS_STATUS_NO_EXCEPTION_BASE + 0x03) /* 0x03 means STOPPED */
363 #define JS_STATUS_TERMINATED (JS_STATUS_NO_EXCEPTION_BASE + 0x04) /* 0x04 means TERMINATED */
365 /* General fault values */
366 #define JS_STATUS_FAULT_BASE 0x40
367 #define JS_STATUS_CONFIG_FAULT (JS_STATUS_FAULT_BASE) /* 0x40 means CONFIG FAULT */
368 #define JS_STATUS_POWER_FAULT (JS_STATUS_FAULT_BASE + 0x01) /* 0x41 means POWER FAULT */
369 #define JS_STATUS_READ_FAULT (JS_STATUS_FAULT_BASE + 0x02) /* 0x42 means READ FAULT */
370 #define JS_STATUS_WRITE_FAULT (JS_STATUS_FAULT_BASE + 0x03) /* 0x43 means WRITE FAULT */
371 #define JS_STATUS_AFFINITY_FAULT (JS_STATUS_FAULT_BASE + 0x04) /* 0x44 means AFFINITY FAULT */
372 #define JS_STATUS_BUS_FAULT (JS_STATUS_FAULT_BASE + 0x08) /* 0x48 means BUS FAULT */
374 /* Instruction or data faults */
375 #define JS_STATUS_INSTRUCTION_FAULT_BASE 0x50
376 #define JS_STATUS_INSTR_INVALID_PC (JS_STATUS_INSTRUCTION_FAULT_BASE) /* 0x50 means INSTR INVALID PC */
377 #define JS_STATUS_INSTR_INVALID_ENC (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x01) /* 0x51 means INSTR INVALID ENC */
378 #define JS_STATUS_INSTR_TYPE_MISMATCH (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x02) /* 0x52 means INSTR TYPE MISMATCH */
379 #define JS_STATUS_INSTR_OPERAND_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x03) /* 0x53 means INSTR OPERAND FAULT */
380 #define JS_STATUS_INSTR_TLS_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x04) /* 0x54 means INSTR TLS FAULT */
381 #define JS_STATUS_INSTR_BARRIER_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x05) /* 0x55 means INSTR BARRIER FAULT */
382 #define JS_STATUS_INSTR_ALIGN_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x06) /* 0x56 means INSTR ALIGN FAULT */
383 /* NOTE: No fault with 0x57 code defined in spec. */
384 #define JS_STATUS_DATA_INVALID_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x08) /* 0x58 means DATA INVALID FAULT */
385 #define JS_STATUS_TILE_RANGE_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x09) /* 0x59 means TILE RANGE FAULT */
386 #define JS_STATUS_ADDRESS_RANGE_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x0A) /* 0x5A means ADDRESS RANGE FAULT */
389 #define JS_STATUS_MEMORY_FAULT_BASE 0x60
390 #define JS_STATUS_OUT_OF_MEMORY (JS_STATUS_MEMORY_FAULT_BASE) /* 0x60 means OUT OF MEMORY */
391 #define JS_STATUS_UNKNOWN 0x7F /* 0x7F means UNKNOWN */
393 /* GPU_COMMAND values */
394 #define GPU_COMMAND_NOP 0x00 /* No operation, nothing happens */
395 #define GPU_COMMAND_SOFT_RESET 0x01 /* Stop all external bus interfaces, and then reset the entire GPU. */
396 #define GPU_COMMAND_HARD_RESET 0x02 /* Immediately reset the entire GPU. */
397 #define GPU_COMMAND_PRFCNT_CLEAR 0x03 /* Clear all performance counters, setting them all to zero. */
398 #define GPU_COMMAND_PRFCNT_SAMPLE 0x04 /* Sample all performance counters, writing them out to memory */
399 #define GPU_COMMAND_CYCLE_COUNT_START 0x05 /* Starts the cycle counter, and system timestamp propagation */
400 #define GPU_COMMAND_CYCLE_COUNT_STOP 0x06 /* Stops the cycle counter, and system timestamp propagation */
401 #define GPU_COMMAND_CLEAN_CACHES 0x07 /* Clean all caches */
402 #define GPU_COMMAND_CLEAN_INV_CACHES 0x08 /* Clean and invalidate all caches */
404 /* End Command Values */
406 /* GPU_STATUS values */
407 #define GPU_STATUS_PRFCNT_ACTIVE (1 << 2) /* Set if the performance counters are active. */
409 /* PRFCNT_CONFIG register values */
410 #define PRFCNT_CONFIG_AS_SHIFT 4 /* address space bitmap starts from bit 4 of the register */
411 #define PRFCNT_CONFIG_MODE_OFF 0 /* The performance counters are disabled. */
412 #define PRFCNT_CONFIG_MODE_MANUAL 1 /* The performance counters are enabled, but are only written out when a PRFCNT_SAMPLE command is issued using the GPU_COMMAND register. */
413 #define PRFCNT_CONFIG_MODE_TILE 2 /* The performance counters are enabled, and are written out each time a tile finishes rendering. */
415 /* AS<n>_MEMATTR values: */
417 /* Use GPU implementation-defined caching policy. */
418 #define AS_MEMATTR_LPAE_IMPL_DEF_CACHE_POLICY 0x48ull
419 /* The attribute set to force all resources to be cached. */
420 #define AS_MEMATTR_LPAE_FORCE_TO_CACHE_ALL 0x4Full
421 /* Inner write-alloc cache setup, no outer caching */
422 #define AS_MEMATTR_LPAE_WRITE_ALLOC 0x4Dull
423 /* Set to implementation defined, outer caching */
424 #define AS_MEMATTR_LPAE_OUTER_IMPL_DEF 0x88ull
425 /* Set to write back memory, outer caching */
426 #define AS_MEMATTR_LPAE_OUTER_WA 0x8Dull
428 /* Symbol for default MEMATTR to use */
430 /* Default is - HW implementation defined caching */
431 #define AS_MEMATTR_INDEX_DEFAULT 0
432 #define AS_MEMATTR_INDEX_DEFAULT_ACE 3
434 /* HW implementation defined caching */
435 #define AS_MEMATTR_INDEX_IMPL_DEF_CACHE_POLICY 0
437 #define AS_MEMATTR_INDEX_FORCE_TO_CACHE_ALL 1
439 #define AS_MEMATTR_INDEX_WRITE_ALLOC 2
440 /* Outer coherent, inner implementation defined policy */
441 #define AS_MEMATTR_INDEX_OUTER_IMPL_DEF 3
442 /* Outer coherent, write alloc inner */
443 #define AS_MEMATTR_INDEX_OUTER_WA 4
445 /* JS<n>_FEATURES register */
447 #define JS_FEATURE_NULL_JOB (1u << 1)
448 #define JS_FEATURE_SET_VALUE_JOB (1u << 2)
449 #define JS_FEATURE_CACHE_FLUSH_JOB (1u << 3)
450 #define JS_FEATURE_COMPUTE_JOB (1u << 4)
451 #define JS_FEATURE_VERTEX_JOB (1u << 5)
452 #define JS_FEATURE_GEOMETRY_JOB (1u << 6)
453 #define JS_FEATURE_TILER_JOB (1u << 7)
454 #define JS_FEATURE_FUSED_JOB (1u << 8)
455 #define JS_FEATURE_FRAGMENT_JOB (1u << 9)
457 /* End JS<n>_FEATURES register */
459 /* L2_MMU_CONFIG register */
460 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT (24)
461 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
462 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
463 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
464 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
466 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT (26)
467 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
468 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
469 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
470 #define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
471 /* End L2_MMU_CONFIG register */
473 /* THREAD_* registers */
475 /* THREAD_FEATURES IMPLEMENTATION_TECHNOLOGY values */
476 #define IMPLEMENTATION_UNSPECIFIED 0
477 #define IMPLEMENTATION_SILICON 1
478 #define IMPLEMENTATION_FPGA 2
479 #define IMPLEMENTATION_MODEL 3
481 /* Default values when registers are not supported by the implemented hardware */
482 #define THREAD_MT_DEFAULT 256
483 #define THREAD_MWS_DEFAULT 256
484 #define THREAD_MBS_DEFAULT 256
485 #define THREAD_MR_DEFAULT 1024
486 #define THREAD_MTQ_DEFAULT 4
487 #define THREAD_MTGS_DEFAULT 10
489 /* End THREAD_* registers */
491 /* SHADER_CONFIG register */
493 #define SC_ALT_COUNTERS (1ul << 3)
494 #define SC_OVERRIDE_FWD_PIXEL_KILL (1ul << 4)
495 #define SC_SDC_DISABLE_OQ_DISCARD (1ul << 6)
496 #define SC_LS_ALLOW_ATTR_TYPES (1ul << 16)
497 #define SC_LS_PAUSEBUFFER_DISABLE (1ul << 16)
498 #define SC_LS_ATTR_CHECK_DISABLE (1ul << 18)
499 #define SC_ENABLE_TEXGRD_FLAGS (1ul << 25)
500 /* End SHADER_CONFIG register */
502 /* TILER_CONFIG register */
504 #define TC_CLOCK_GATE_OVERRIDE (1ul << 0)
506 /* End TILER_CONFIG register */
509 #endif /* _MIDGARD_REGMAP_H_ */